↓ Skip to main content

Morality Meters and Their Impacts on Moral Choices in Videogames: A Qualitative Study

Overview of attention for article published in Games and Culture, May 2021
Altmetric Badge

About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • One of the highest-scoring outputs from this source (#10 of 516)
  • High Attention Score compared to outputs of the same age (96th percentile)
  • High Attention Score compared to outputs of the same age and source (84th percentile)

Mentioned by

news
10 news outlets
twitter
1 X user

Citations

dimensions_citation
4 Dimensions

Readers on

mendeley
40 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Title
Morality Meters and Their Impacts on Moral Choices in Videogames: A Qualitative Study
Published in
Games and Culture, May 2021
DOI 10.1177/15554120211017040
Authors

Paul Formosa, Malcolm Ryan, Stephanie Howarth, Jane Messer, Mitchell McEwan

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 40 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 40 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 7 18%
Student > Master 2 5%
Student > Postgraduate 2 5%
Student > Bachelor 2 5%
Researcher 2 5%
Other 6 15%
Unknown 19 48%
Readers by discipline Count As %
Computer Science 4 10%
Arts and Humanities 3 8%
Psychology 3 8%
Business, Management and Accounting 2 5%
Unspecified 1 3%
Other 7 18%
Unknown 20 50%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 85. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 20 June 2023.
All research outputs
#473,497
of 24,462,749 outputs
Outputs from Games and Culture
#10
of 516 outputs
Outputs of similar age
#13,499
of 432,322 outputs
Outputs of similar age from Games and Culture
#4
of 19 outputs
Altmetric has tracked 24,462,749 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 98th percentile: it's in the top 5% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 516 research outputs from this source. They typically receive more attention than average, with a mean Attention Score of 9.2. This one has done particularly well, scoring higher than 98% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 432,322 tracked outputs that were published within six weeks on either side of this one in any source. This one has done particularly well, scoring higher than 96% of its contemporaries.
We're also able to compare this research output to 19 others from the same source and published within six weeks on either side of this one. This one has done well, scoring higher than 84% of its contemporaries.