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Funology : From Usability to Enjoyment

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Cover of 'Funology : From Usability to Enjoyment'

Table of Contents

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    Book Overview
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    Chapter 1 Introduction to Section 1
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    Chapter 2 Let’s Make Things Engaging
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    Chapter 3 The Engineering of Experience
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    Chapter 4 The Thing and I: Understanding the Relationship Between User and Product
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    Chapter 5 Making Sense of Experience
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    Chapter 6 Enjoyment: Lessons from Karasek
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    Chapter 7 Fun on the Phone: The Situated Experience of Recreational Telephone Conferences
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    Chapter 8 The Enchantments of Technology
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    Chapter 9 The Semantics of Fun: Differentiating Enjoyable Eeperiences
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    Chapter 10 User Empowerment and the Fun Factor
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    Chapter 11 Introduction to Section 2
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    Chapter 12 Measuring Emotion: Development and Application of an Instrument to Measure Emotional Responses to Products
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    Chapter 13 That’s Entertainment!
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    Chapter 14 Designing for Fun: User-Testing Case Studies
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    Chapter 15 Playing Games in the Emotional Space
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    Chapter 16 Deconstructing Experience: Pulling Crackers Apart
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    Chapter 17 Designing Engaging Experiences with Children and Artists
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    Chapter 18 Building Narrative Experiences for Children Through Real Time Media Manipulation: Pogo World
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    Chapter 19 Introduction to Section 3
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    Chapter 20 The Joy of Telephony: Designing Appealing Interactions
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    Chapter 21 From Usable to Enjoyable Information Displays
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    Chapter 22 Fun for All: Promoting Engagement and Paraticipation in Community Programming Projects
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    Chapter 23 Storytelling & Conversation to Improve the Fun Factor in Software Applications
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    Chapter 24 Deconstructing Ghosts
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    Chapter 25 Interfacing the Narrative Experience
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    Chapter 26 Whose Line is It Anyway? Enabling Creative Appropriation of Television
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    Chapter 27 The Interactive Installation ISH: In Search of Resonant Human Product Interaction
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    Chapter 28 Fun with Your Alarm Clock: Designing for Engaging Experiences Through Emotionally Rich Interaction
Overall attention for this book and its chapters
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7 X users
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3 institutions with syllabi
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1 Facebook page
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2 Wikipedia pages

Citations

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65 Dimensions

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169 Mendeley
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Title
Funology : From Usability to Enjoyment
Published by
Springer Science & Business Media, October 2004
DOI 10.1007/1-4020-2967-5
ISBNs
978-1-4020-2967-7, 978-1-4020-2966-0
Editors

Blythe, Mark A., Wright, Peter C., Monk, Andrew F., Overbeeke, Kees

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X Demographics

The data shown below were collected from the profiles of 7 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 169 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 2 1%
Portugal 1 <1%
Netherlands 1 <1%
Colombia 1 <1%
Brazil 1 <1%
France 1 <1%
Unknown 162 96%

Demographic breakdown

Readers by professional status Count As %
Student > Master 46 27%
Student > Ph. D. Student 40 24%
Student > Bachelor 21 12%
Researcher 18 11%
Student > Doctoral Student 9 5%
Other 27 16%
Unknown 8 5%
Readers by discipline Count As %
Design 40 24%
Psychology 27 16%
Computer Science 21 12%
Business, Management and Accounting 13 8%
Social Sciences 13 8%
Other 42 25%
Unknown 13 8%