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Feasibility of gaming console exercise and its effect on endurance, gait and balance in people with an acquired brain injury

Overview of attention for article published in Brain Injury, October 2013
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • Good Attention Score compared to outputs of the same age (79th percentile)
  • High Attention Score compared to outputs of the same age and source (86th percentile)

Mentioned by

policy
1 policy source
twitter
3 X users
googleplus
1 Google+ user

Citations

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19 Dimensions

Readers on

mendeley
201 Mendeley
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Title
Feasibility of gaming console exercise and its effect on endurance, gait and balance in people with an acquired brain injury
Published in
Brain Injury, October 2013
DOI 10.3109/02699052.2013.823654
Pubmed ID
Authors

Nelson J. McClanachan, Janelle Gesch, Nampech Wuthapanich, Jennifer Fleming, Suzanne S. Kuys

Abstract

To determine feasibility of gaming console exercise and its effect on endurance, gait and balance in people following acquired brain injury (ABI).

X Demographics

X Demographics

The data shown below were collected from the profiles of 3 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 201 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 1 <1%
Mexico 1 <1%
United States 1 <1%
Italy 1 <1%
Unknown 197 98%

Demographic breakdown

Readers by professional status Count As %
Student > Master 35 17%
Student > Bachelor 26 13%
Student > Ph. D. Student 24 12%
Researcher 17 8%
Student > Doctoral Student 16 8%
Other 31 15%
Unknown 52 26%
Readers by discipline Count As %
Nursing and Health Professions 40 20%
Medicine and Dentistry 28 14%
Psychology 13 6%
Sports and Recreations 12 6%
Computer Science 9 4%
Other 38 19%
Unknown 61 30%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 7. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 18 February 2015.
All research outputs
#4,675,064
of 22,919,505 outputs
Outputs from Brain Injury
#396
of 1,893 outputs
Outputs of similar age
#43,498
of 209,793 outputs
Outputs of similar age from Brain Injury
#5
of 29 outputs
Altmetric has tracked 22,919,505 research outputs across all sources so far. Compared to these this one has done well and is in the 79th percentile: it's in the top 25% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 1,893 research outputs from this source. They typically receive a little more attention than average, with a mean Attention Score of 6.5. This one has done well, scoring higher than 79% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 209,793 tracked outputs that were published within six weeks on either side of this one in any source. This one has done well, scoring higher than 79% of its contemporaries.
We're also able to compare this research output to 29 others from the same source and published within six weeks on either side of this one. This one has done well, scoring higher than 86% of its contemporaries.