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Protocols and Systems for Interactive Distributed Multimedia

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Table of Contents

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    Book Overview
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    Chapter 1 Optimal Traffic Shaping with Deterministic Guarantees Using GPS Scheduling
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    Chapter 2 Evaluation of Video Server Capacity with Regard to Quality of the Service in Interactive News-On-Demand Systems
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    Chapter 3 When FEC Speed up Data Access in P2P Networks
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    Chapter 4 Scalable Independent Multi-level Distribution in Multimedia Content Analysis
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    Chapter 5 A Simulation Tool for Dimensioning and Performance Evaluation of the UMTS Terrestrial Radio Access Network
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    Chapter 6 Vertical Handover Based Adaptation for Multimedia Applications in Pervasive Systems
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    Chapter 7 Avoiding DAD for Improving Real-Time Communication in MIPv6 Environments
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    Chapter 8 Design of OSGi Compatible Middleware Components for Mobile Multimedia Applications
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    Chapter 9 A Fast QoS Adaptation Algorithm for MPEG-4 Multimedia Applications
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    Chapter 10 A Genetic Algorithm-Based Segmentation for Automatic VOP Generation
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    Chapter 11 Adaptive Motion Search Based on Block Difference and Motion Magnitude
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    Chapter 12 Does IPv6 Improve the Scalability of the Internet?
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    Chapter 13 Deploying New QoS Aware Transport Services
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    Chapter 14 A Rate Controller for Long-Lived TCP Flows
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    Chapter 15 Low-Complexity Scalable Video Coding through Table Lookup VQ and Index Coding
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    Chapter 16 Accuracy vs. Speed Trade-Off in Detecting of Shots in Video Content for Abstracting Digital Video Libraries
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    Chapter 17 Distributed Video Documents Indexing and Content-Based Retrieving
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    Chapter 18 Voting Based Bandwidth Management in Multiparty Video Conferences
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    Chapter 19 Considering Non-real-time Traffic in Real-Time Packet Scheduling
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    Chapter 20 A Flexible Real-Time Hierarchical Multimedia Archive
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    Chapter 21 Tradeoffs between Signaling and Resource Utilization in DiffServ Networks with Hierarchical Aggregation
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    Chapter 22 Robust Delay Estimation for Internet Multimedia Applications
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    Chapter 23 Supporting Mobile Multicast in Mobile Networks by Considering Host Mobility
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    Chapter 24 Fast Asynchronous Streaming Handoff
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    Chapter 25 Power Constraints: Another Dimension of Complexity in Continuous Media Playback
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    Chapter 26 Replica Striping for Multi-resolution Video Servers
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    Chapter 27 On Availability QoS for Replicated Multimedia Service and Content
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    Chapter 28 An Open Middleware Architecture for Network-Integrated Multimedia
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    Chapter 29 Security Attributes Based Digital Rights Management
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    Chapter 30 An Active Network Approach to Support Multimedia Relays
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    Chapter 31 Internet Multimedia - Streaming Media (Tutorial)
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    Chapter 32 Internet Middleware (Tutorial)
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    Chapter 33 IP Network Monitoring and Measurements: Techniques and Experiences (Tutorial)
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    Chapter 34 Media Representation Standards for the New Millennium (Tutorial)
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Title
Protocols and Systems for Interactive Distributed Multimedia
Published by
Springer-Verlag Berlin Heidelberg, January 2002
DOI 10.1007/3-540-36166-9
ISBNs
978-3-54-036166-4, 978-3-54-000169-0
Editors

Fernando Boavida, Edmundo Heitor da Silva Monteiro, Joao Orvalho

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 2 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 2 100%

Demographic breakdown

Readers by professional status Count As %
Student > Postgraduate 1 50%
Student > Ph. D. Student 1 50%
Readers by discipline Count As %
Computer Science 2 100%