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Choosing and Using Digital Games in the Classroom

Overview of attention for book
Overall attention for this book and its chapters
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Mentioned by

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2 X users
wikipedia
1 Wikipedia page

Citations

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45 Dimensions

Readers on

mendeley
110 Mendeley
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Title
Choosing and Using Digital Games in the Classroom
Published by
Springer, October 2016
DOI 10.1007/978-3-319-12223-6
ISBNs
978-3-31-912223-6, 978-3-31-912222-9
Authors

Becker, Katrin

X Demographics

X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 110 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 1 <1%
Brazil 1 <1%
Unknown 108 98%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 20 18%
Student > Master 18 16%
Student > Bachelor 10 9%
Lecturer 6 5%
Student > Doctoral Student 6 5%
Other 16 15%
Unknown 34 31%
Readers by discipline Count As %
Social Sciences 22 20%
Computer Science 11 10%
Linguistics 5 5%
Psychology 5 5%
Design 5 5%
Other 23 21%
Unknown 39 35%