Title |
Retraining function in people with Parkinson’s disease using the Microsoft kinect: game design and pilot testing
|
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Published in |
Journal of NeuroEngineering and Rehabilitation, April 2014
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DOI | 10.1186/1743-0003-11-60 |
Pubmed ID | |
Authors |
Brook Galna, Dan Jackson, Guy Schofield, Roisin McNaney, Mary Webster, Gillian Barry, Dadirayi Mhiripiri, Madeline Balaam, Patrick Olivier, Lynn Rochester |
Abstract |
Computer based gaming systems, such as the Microsoft Kinect (Kinect), can facilitate complex task practice, enhance sensory feedback and action observation in novel, relevant and motivating modes of exercise which can be difficult to achieve with standard physiotherapy for people with Parkinson's disease (PD). However, there is a current need for safe, feasible and effective exercise games that are appropriate for PD rehabilitation. The aims of this study were to i) develop a computer game to rehabilitate dynamic postural control for people with PD using the Kinect; and ii) pilot test the game's safety and feasibility in a group of people with PD. |
X Demographics
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 2 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 2 | 100% |
Mendeley readers
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 5 | 1% |
Mexico | 2 | <1% |
Spain | 2 | <1% |
France | 2 | <1% |
United Kingdom | 2 | <1% |
Ireland | 1 | <1% |
Italy | 1 | <1% |
Portugal | 1 | <1% |
Netherlands | 1 | <1% |
Other | 2 | <1% |
Unknown | 437 | 96% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 89 | 20% |
Student > Ph. D. Student | 71 | 16% |
Student > Bachelor | 70 | 15% |
Researcher | 36 | 8% |
Student > Doctoral Student | 20 | 4% |
Other | 71 | 16% |
Unknown | 99 | 22% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 64 | 14% |
Medicine and Dentistry | 63 | 14% |
Nursing and Health Professions | 49 | 11% |
Engineering | 42 | 9% |
Neuroscience | 28 | 6% |
Other | 93 | 20% |
Unknown | 117 | 26% |