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Systems, Software and Services Process Improvement

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Cover of 'Systems, Software and Services Process Improvement'

Table of Contents

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    Book Overview
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    Chapter 1 Towards the Integration of Security Practices in the Software Implementation Process of ISO/IEC 29110: A Mapping
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    Chapter 2 Incorporating Innovation Management Practices to ISO/IEC 29110
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    Chapter 3 Exploring Software Process Variation Arising from Differences in Situational Context
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    Chapter 4 How to Elicit Processes for an ISO-Based Integrated Risk Management Process Reference Model in IT Settings?
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    Chapter 5 HMI Requirements Creation, as the Collaboration Work of Human and Machine in the Safety-Critical System
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    Chapter 6 Integration of the 4+1 Software Safety Assurance Principles with Scrum
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    Chapter 7 Towards Systematic Compliance Evaluation Using Safety-Oriented Process Lines and Evidence Mapping
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    Chapter 8 Improving Project Portfolio Management (PPM) for Improvement Projects
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    Chapter 9 Coverage of ISO/IEC 29110 Project Management Process of Basic Profile by a Serious Game
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    Chapter 10 Improving Model Inspection Processes with Crowdsourcing: Findings from a Controlled Experiment
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    Chapter 11 A Metric for Evaluating Residual Complexity in Software
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    Chapter 12 The Potential of Self-Adaptive Software Systems in Industrial Control Systems
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    Chapter 13 Towards Increased Efficiency and Confidence in Process Compliance
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    Chapter 14 Systematic Literature Reviews of Software Process Improvement: A Tertiary Study
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    Chapter 15 Overcoming Public Speaking Anxiety of Software Engineers Using Virtual Reality Exposure Therapy
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    Chapter 16 Towards Dependability Engineering of Cooperative Automotive Cyber-Physical Systems
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    Chapter 17 An Analysis of the Commonality and Differences Between ASPICE and ISO26262 in the Context of Software Development
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    Chapter 18 Deploying a Gamification Framework for Software Process Improvement: Preliminary Results
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    Chapter 19 ProDecAdmin: A Game Scenario Design Tool for Software Project Management Training
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    Chapter 20 State of the Use of Gamification Elements in Software Development Teams
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    Chapter 21 Examining Reward Mechanisms for Effective Usage of Application Lifecycle Management Tools
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    Chapter 22 CHANGCE-Thinking – A Ludic Kick-Off to Chance Orientation
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    Chapter 23 Toward an Assessment Framework for Gamified Environments
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    Chapter 24 InnoTEACH – Applying Principles of Innovation in School
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    Chapter 25 A Game Toolbox for Process Improvement in Agile Teams
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    Chapter 26 Gamification and Affordances: How Do New Affordances Lead to Gamification in a Business Intelligence System?
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    Chapter 27 A Design Process Approach to Strategic Production Planning for Industry 4.0
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    Chapter 28 Industry 4.0 as Digitalization over the Entire Product Lifecycle: Opportunities in the Automotive Domain
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    Chapter 29 Chances for Virtual and Augmented Reality Along the Value Chain
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    Chapter 30 Supporting the Integration of New Security Features in Embedded Control Devices Through the Digitalization of Production
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    Chapter 31 A Conceptual Mixed Realities (AR/VR) Capability Maturity Model – With Special Emphasis on Implementation
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    Chapter 32 Graceful Integration of Process Capability Improvement, Formal Modeling and Web Technology for Traceability
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    Chapter 33 The SPI Manifesto Revisited
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    Chapter 34 Documentation of Improvement Competences
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    Chapter 35 Experiences with SQIL – SW Quality Improvement Leadership Approach from Volkswagen
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    Chapter 36 Need for the Continuous Evolution of Systems Engineering Practices for Modern Vehicle Engineering
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    Chapter 37 Automotive Quality Universities – AQU – Integration of Modular Content into the Higher Education Studies
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    Chapter 38 Lean and Agile Software Process Improvement - An Overview and Outlook
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    Chapter 39 A New Approach: Not Agile vs. Traditional QM but Applying the Best of Both
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    Chapter 40 Agile Development Offers the Chance to Establish Automated Quality Procedures
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    Chapter 41 A Review on the Critical Success Factors of Agile Software Development
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    Chapter 42 Agile Procedures of an Automotive OEM – Views from Different Business Areas
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    Chapter 43 Using a Statistical Method to Compare Agile and Waterfall Processes Performance
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    Chapter 44 Development of the 2nd Edition of the ISO 26262
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    Chapter 45 Improvements in Functional Safety of Automotive IP Through ISO 26262:2018 Part 11
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    Chapter 46 Using the ISO/IEC 27034 as Reference to Develop an Application Security Control Library
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    Chapter 47 Analysis of the Practices for the CMMI-SVC in an ISO/IEC 20000-1 Certified Organization
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    Chapter 48 A Lightweight Software Process Assessment Approach Based on MDevSPICE® for Medical Device Development Domain
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    Chapter 49 The Current Status of the TestSPICE® Project
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    Chapter 50 Towards a Survival Analysis of Very Small Organisations
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    Chapter 51 A Model to Integrate Highly Effective Teams for Software Development
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    Chapter 52 Towards Developing a Software Process Improvement Strategy Through the Application of Ethical Concepts
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    Chapter 53 Diversity and PERMA-nent Positive Leadership to Benefit from Industry 4.0 and Kondratieff 6.0
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    Chapter 54 Do We Speak the Same Language? Terminology Strategies for (Software) Engineering Environments Based on the Elcat Model - Innovative Terminology e-Learning for the Automotive Industry
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    Chapter 55 Accessible Information and Accessibility Through ICT: A Mega Trend Creates the Need for Quality Certificates for Web Accessibility Professionals in Europe and Beyond
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    Chapter 56 Team Members’ Interactive Styles Involved in the Software Development Process
Overall attention for this book and its chapters
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Title
Systems, Software and Services Process Improvement
Published by
Springer, Cham, January 2017
DOI 10.1007/978-3-319-64218-5
ISBNs
978-3-31-964217-8, 978-3-31-964218-5
Editors

Jakub Stolfa, Svatopluk Stolfa, Rory V. O'Connor, Richard Messnarz

X Demographics

X Demographics

The data shown below were collected from the profiles of 14 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 42 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 42 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 9 21%
Student > Ph. D. Student 7 17%
Student > Bachelor 6 14%
Student > Doctoral Student 3 7%
Professor > Associate Professor 3 7%
Other 3 7%
Unknown 11 26%
Readers by discipline Count As %
Computer Science 13 31%
Engineering 7 17%
Business, Management and Accounting 4 10%
Psychology 2 5%
Environmental Science 1 2%
Other 4 10%
Unknown 11 26%