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Algorithms and Data Structures

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Cover of 'Algorithms and Data Structures'

Table of Contents

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    Book Overview
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    Chapter 1 Covering Segments with Unit Squares
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    Chapter 2 Replica Placement on Bounded Treewidth Graphs
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    Chapter 3 Fast Exact Algorithms for Survivable Network Design with Uniform Requirements
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    Chapter 4 The Complexity of Tree Partitioning
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    Chapter 5 Effectiveness of Local Search for Art Gallery Problems
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    Chapter 6 Parameterized Complexity of Geometric Covering Problems Having Conflicts
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    Chapter 7 Obedient Plane Drawings for Disk Intersection Graphs
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    Chapter 8 $$\delta $$ -Greedy t-spanner
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    Chapter 9 Dynamic Graph Coloring
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    Chapter 10 Universal Hinge Patterns for Folding Strips Efficiently into Any Grid Polyhedron
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    Chapter 11 An Optimal XP Algorithm for Hamiltonian Cycle on Graphs of Bounded Clique-Width
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    Chapter 12 Improved Algorithms for Computing k-Sink on Dynamic Flow Path Networks
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    Chapter 13 A 2-Approximation for the Height of Maximal Outerplanar Graph Drawings
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    Chapter 14 Splitting $$B_2$$ -VPG Graphs into Outer-String and Co-Comparability Graphs
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    Chapter 15 A Deterministic Algorithm for Online Steiner Tree Leasing
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    Chapter 16 The I/O Complexity of Strassen’s Matrix Multiplication with Recomputation
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    Chapter 17 Maximum Plane Trees in Multipartite Geometric Graphs
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    Chapter 18 Local Routing in Spanners Based on WSPDs
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    Chapter 19 Relaxing the Irrevocability Requirement for Online Graph Algorithms
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    Chapter 20 Approximating Small Balanced Vertex Separators in Almost Linear Time
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    Chapter 21 Balanced Line Separators of Unit Disk Graphs
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    Chapter 22 All-Pairs Shortest Paths in Geometric Intersection Graphs
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    Chapter 23 The Complexity of Drawing Graphs on Few Lines and Few Planes
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    Chapter 24 Modular Circulation and Applications to Traffic Management
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    Chapter 25 The Homogeneous Broadcast Problem in Narrow and Wide Strips
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    Chapter 26 Minimizing the Continuous Diameter When Augmenting a Tree with a Shortcut
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    Chapter 27 Inapproximability of the Standard Pebble Game and Hard to Pebble Graphs
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    Chapter 28 Capacitated Center Problems with Two-Sided Bounds and Outliers
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    Chapter 29 Faster Randomized Worst-Case Update Time for Dynamic Subgraph Connectivity
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    Chapter 30 Improved Distance Sensitivity Oracles via Tree Partitioning
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    Chapter 31 Delta-Fast Tries: Local Searches in Bounded Universes with Linear Space
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    Chapter 32 Split Packing: Packing Circles into Triangles with Optimal Worst-Case Density
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    Chapter 33 Fast and Compact Planar Embeddings
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    Chapter 34 When Can Graph Hyperbolicity Be Computed in Linear Time?
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    Chapter 35 Optimal Query Time for Encoding Range Majority
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    Chapter 36 Conditional Lower Bounds for Space/Time Tradeoffs
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    Chapter 37 Posimodular Function Optimization
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    Chapter 38 How to Play Hot and Cold on a Line
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    Chapter 39 Faster Algorithm for Truth Discovery via Range Cover
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    Chapter 40 Searching Edges in the Overlap of Two Plane Graphs
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    Chapter 41 Improved Average Complexity for Comparison-Based Sorting
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    Chapter 42 An EPTAS for Scheduling on Unrelated Machines of Few Different Types
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    Chapter 43 A Polynomial Kernel for Distance-Hereditary Vertex Deletion
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    Chapter 44 Busy Time Scheduling on a Bounded Number of Machines (Extended Abstract)
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    Chapter 45 Algorithms for Covering Multiple Barriers
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    Chapter 46 An Improved Algorithm for Diameter-Optimally Augmenting Paths in a Metric Space
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    Chapter 47 Covering Uncertain Points in a Tree
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    Chapter 48 Stochastic Closest-Pair Problem and Most-Likely Nearest-Neighbor Search in Tree Spaces
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    Chapter 49 On the Expected Diameter, Width, and Complexity of a Stochastic Convex-Hull
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Title
Algorithms and Data Structures
Published by
Springer, Cham, January 2017
DOI 10.1007/978-3-319-62127-2
ISBNs
978-3-31-962126-5, 978-3-31-962127-2
Editors

Faith Ellen, Antonina Kolokolova, Jörg-Rüdiger Sack

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