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Game-based practice versus traditional practice in computer-based writing strategy training: effects on motivation and achievement

Overview of attention for article published in Educational technology research and development, August 2014
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About this Attention Score

  • Above-average Attention Score compared to outputs of the same age (53rd percentile)
  • Above-average Attention Score compared to outputs of the same age and source (60th percentile)

Mentioned by

twitter
2 X users
facebook
1 Facebook page
googleplus
1 Google+ user

Citations

dimensions_citation
34 Dimensions

Readers on

mendeley
152 Mendeley
Title
Game-based practice versus traditional practice in computer-based writing strategy training: effects on motivation and achievement
Published in
Educational technology research and development, August 2014
DOI 10.1007/s11423-014-9349-2
Authors

Antje Proske, Rod D. Roscoe, Danielle S. McNamara

X Demographics

X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 152 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 2 1%
Belgium 1 <1%
Australia 1 <1%
Brazil 1 <1%
Unknown 147 97%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 37 24%
Student > Master 31 20%
Lecturer 12 8%
Student > Doctoral Student 12 8%
Student > Bachelor 12 8%
Other 25 16%
Unknown 23 15%
Readers by discipline Count As %
Social Sciences 38 25%
Computer Science 26 17%
Psychology 20 13%
Arts and Humanities 9 6%
Linguistics 8 5%
Other 23 15%
Unknown 28 18%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 3. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 13 January 2015.
All research outputs
#13,682,250
of 23,911,072 outputs
Outputs from Educational technology research and development
#427
of 1,048 outputs
Outputs of similar age
#109,516
of 238,881 outputs
Outputs of similar age from Educational technology research and development
#4
of 10 outputs
Altmetric has tracked 23,911,072 research outputs across all sources so far. This one is in the 42nd percentile – i.e., 42% of other outputs scored the same or lower than it.
So far Altmetric has tracked 1,048 research outputs from this source. They receive a mean Attention Score of 4.8. This one has gotten more attention than average, scoring higher than 56% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 238,881 tracked outputs that were published within six weeks on either side of this one in any source. This one has gotten more attention than average, scoring higher than 53% of its contemporaries.
We're also able to compare this research output to 10 others from the same source and published within six weeks on either side of this one. This one has scored higher than 6 of them.