Title |
Inaccessible through oversight: the need for inclusive game design
|
---|---|
Published in |
The Computer Games Journal, May 2012
|
DOI | 10.1007/bf03392326 |
Authors |
Michael Heron |
X Demographics
The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 1 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 1 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 34 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 2 | 6% |
Spain | 1 | 3% |
Unknown | 31 | 91% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 7 | 21% |
Student > Bachelor | 6 | 18% |
Student > Ph. D. Student | 6 | 18% |
Researcher | 5 | 15% |
Other | 3 | 9% |
Other | 4 | 12% |
Unknown | 3 | 9% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 15 | 44% |
Social Sciences | 5 | 15% |
Arts and Humanities | 4 | 12% |
Design | 4 | 12% |
Psychology | 2 | 6% |
Other | 1 | 3% |
Unknown | 3 | 9% |