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Handheld and Ubiquitous Computing

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Cover of 'Handheld and Ubiquitous Computing'

Table of Contents

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    Book Overview
  2. Altmetric Badge
    Chapter 1 Design Probes for Handheld and Ubiquitous Computing
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    Chapter 2 Maintaining Context and Control in a Digital World
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    Chapter 3 Everywhere Messaging
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    Chapter 4 Mobile, Ubiquitous and the Sense of Space
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    Chapter 5 The Children’s Machines: Handheld and Wearable Computers Too
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    Chapter 6 Pocket BargainFinder: A Handheld Device for Augmented Commerce
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    Chapter 7 Scalable and Flexible Location-Based Services for Ubiquitous Information Access
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    Chapter 8 Enabling Context-Awareness from Network-Level Location Tracking
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    Chapter 9 Perceptual Intelligence
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    Chapter 10 Advanced Interaction in Context
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    Chapter 11 Exploring Brick-Based Navigation and Composition in an Augmented Reality
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    Chapter 12 Handheld Computing Predictions: What Went Wrong?
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    Chapter 13 The Open-End Argument for Private Computing
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    Chapter 14 Integrating PDAs into Distributed Systems: 2K and PalmORB
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    Chapter 15 Designing Information Appliances Using a Resource Replication Model
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    Chapter 16 ActiveMap: A Visualization Tool for Location Awareness to Support Informal Interactions
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    Chapter 17 Close Encounters: Supporting Mobile Collaboration through Interchange of User Profiles
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    Chapter 18 A Digital Photography Framework Supporting Social Interaction and Affective Awareness
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    Chapter 19 The Role of Connectivity in Supporting Context- Sensitive Applications
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    Chapter 20 Issues in Developing Context-Aware Computing
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    Chapter 21 RAMSES: A Mobile Computing System for Field Archaeology
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    Chapter 22 Token-Based Access to Digital Information
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    Chapter 23 InfoStick: An Interaction Device for Inter-Appliance Computing
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    Chapter 24 Using Spatial Co-location for Coordination in Ubiquitous Computing Environments
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    Chapter 25 Amplifying Reality
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    Chapter 26 Designing Interaction Styles for a Mobile Use Context
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    Chapter 27 POBox: An Efficient Text Input Method for Handheld and Ubiquitous Computers
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    Chapter 28 Middleware for Ubiquitous Computing
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    Chapter 29 Towards a Better Understanding of Context and Context-Awareness
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    Chapter 30 The MediaCup: Awareness Technology Embedded in an Everyday Object
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    Chapter 31 Point & Click-Interaction in Smart Environments
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    Chapter 32 Wearable Information Appliances for the Emergency Services: HotHelmet
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    Chapter 33 Using Wearable Computer as an Audiovisual Memory Prosthesis
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    Chapter 34 Today’s Stories
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    Chapter 35 On the Self Evaluation of a Wearable Assistant
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    Chapter 36 On Positioning for Augmented Reality Systems
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    Chapter 37 Hippie: A Nomadic Information System
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    Chapter 38 A Rapidly Configurable Location-Aware Information System for an Exterior Environment
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    Chapter 39 Mobile Computing in Machine Engineering Applications
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    Chapter 40 Chameleon — Reconfigurability in Hand-Held Multimedia Computers
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    Chapter 41 An Evaluation of WebTwig — A Site Outliner for Handheld Web Access
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    Chapter 42 Human Factors of Multi-modal Ubiquitous Computing
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    Chapter 43 URCP: Experimental Support for Multi-modal Interfaces
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    Chapter 44 Magic Medicine Cabinet: A Situated Portal for Consumer Healthcare
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    Chapter 45 Augmented Workspace: The World as Your Desktop
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    Chapter 46 The ChatterBox
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    Chapter 47 Pollen: Virtual Networks That Use People as Carriers
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    Chapter 48 VoIP in Context-Aware Communication Spaces
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    Chapter 49 A Platform for Environment-Aware Applications
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    Chapter 50 The Design and Implementation of the Ubidata Information Dissemination Framework
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    Chapter 51 Co-authoring in Dynamic Teams with Mobile Individuals
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    Chapter 52 A Universal, Location-Aware Hoarding Mechanism
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    Chapter 53 QoS and Context Awareness for Mobile Computing
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    Chapter 54 Anonymous and Confidential Communications from an IP Addressless Computer
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    Chapter 55 Ad-hoc Network Routing for Centralized Information Sharing Systems
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Mentioned by

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1 patent
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2 Wikipedia pages

Citations

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Title
Handheld and Ubiquitous Computing
Published by
Springer Science & Business Media, September 1999
DOI 10.1007/3-540-48157-5
ISBNs
978-3-54-066550-2, 978-3-54-048157-7
Editors

Hans-W. Gellersen

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 78 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 78 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 3 4%
Student > Master 2 3%
Unknown 73 94%
Readers by discipline Count As %
Computer Science 3 4%
Arts and Humanities 1 1%
Design 1 1%
Unknown 73 94%