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Design Computing and Cognition '16

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Cover of 'Design Computing and Cognition '16'

Table of Contents

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    Book Overview
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    Chapter 1 Reducing Information to Stimulate Design Imagination
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    Chapter 2 Novelty, Conventionality, and Value of Invention
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    Chapter 3 Characterizing Tangible Interaction During a Creative Combination Task
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    Chapter 4 Dissecting Creativity: How Dissection Virtuality, Analogical Distance, and Product Complexity Impact Creativity and Self-Efficacy
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    Chapter 5 What Can We Learn from Autistic People About Cognitive Abilities Essential to Design? An Exploratory Study
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    Chapter 6 Solution-Oriented Versus Novelty-Oriented Leadership Instructions: Cognitive Effect on Creative Ideation
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    Chapter 7 A Protocol Study of Cognitive Chunking in Free-Hand Sketching During Design Ideation by Novice Designers
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    Chapter 8 A Systematic Review of Protocol Studies on Conceptual Design Cognition
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    Chapter 9 Is Biologically Inspired Design Domain Independent?
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    Chapter 10 A Meta-Analytic Approach for Uncovering Neural Activation Patterns of Sustainable Product Preference Decisions
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    Chapter 11 Second Guessing: Designer Classification of Problem Definition Fragments
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    Chapter 12 The Analysis and Presentation of Patents to Support Engineering Design
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    Chapter 13 Classifications of Shape Grammars
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    Chapter 14 From Shape Computations to Shape Decompositions
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    Chapter 15 Automated Induction of General Grammars for Design
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    Chapter 16 Generative Shape Design Using 3D Spatial Grammars, Simulation and Optimization
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    Chapter 17 Comparing Two Approaches to Studying Communications in Team Design
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    Chapter 18 Individual Differences in Tendency for Design Fixation
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    Chapter 19 Functional Thinking: A Protocol Study to Map Modeling Behavior of Designers
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    Chapter 20 To Copy or Not to Copy: The Influence of Instructions in Design Fixation Experiments
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    Chapter 21 A Self-Organizing Map Based Approach to Adaptive System Formation
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    Chapter 22 Utilizing Markov Chains to Understand Operation Sequencing in Design Tasks
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    Chapter 23 Designerly Pick and Place: Coding Physical Model Making to Inform Material-Based Robotic Interaction
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    Chapter 24 Knowledge Distribution and the Effect of Design Tools on the Design Process
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    Chapter 25 A Heuristic Approach for the Automated Generation of Furniture Layout Schemes in Residential Spaces
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    Chapter 26 3DJ: An Analytical and Generative Design System for Synthesizing High-Performance Textures from 3D Scans
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    Chapter 27 Automated Best Connected Rectangular Floorplans
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    Chapter 28 Individual Coffee Maker Design Using Graph-Based Design Languages
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    Chapter 29 Translating Analytical Descriptions of Cities into Planning and Simulation Models
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    Chapter 30 Exploring the Cognitive Dynamics of Product Appreciation
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    Chapter 31 A Means to Characterise and Measure the Information Processes of Engineers Using Eye Tracking
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    Chapter 32 Personalised Specific Curiosity for Computational Design Systems
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    Chapter 33 Traversing the Barriers to Using Big Data in Understating How High School Students Design
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    Chapter 34 Generalizability of Document Features for Identifying Rationale
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    Chapter 35 The Topology of Social Influence and the Dynamics of Design Product Adoption
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    Chapter 36 Using Graph Complexity Connectivity Method to Predict Information from Design Representations: A Comparative Study
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    Chapter 37 Identifying Sentiment-Dependent Product Features from Online Reviews
Overall attention for this book and its chapters
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Title
Design Computing and Cognition '16
Published by
Springer, Cham, January 2017
DOI 10.1007/978-3-319-44989-0
ISBNs
978-3-31-944988-3, 978-3-31-944989-0
Editors

John. S Gero

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 39 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 39 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 6 15%
Student > Ph. D. Student 6 15%
Lecturer 3 8%
Researcher 3 8%
Student > Doctoral Student 2 5%
Other 4 10%
Unknown 15 38%
Readers by discipline Count As %
Design 6 15%
Engineering 4 10%
Arts and Humanities 3 8%
Computer Science 2 5%
Social Sciences 2 5%
Other 5 13%
Unknown 17 44%