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X Demographics
Mendeley readers
Title |
Fusion of Smart, Multimedia and Computer Gaming Technologies
|
---|---|
Published by |
Springer, Cham, March 2015
|
DOI | 10.1007/978-3-319-14645-4 |
ISBNs |
978-3-31-914644-7, 978-3-31-914645-4, 978-3-31-935589-4
|
Editors |
Dharmendra Sharma, Margarita Favorskaya, Lakhmi C. Jain, Robert J. Howlett |
X Demographics
The data shown below were collected from the profiles of 4 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Russia | 2 | 50% |
Norway | 1 | 25% |
Unknown | 1 | 25% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 4 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 73 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Finland | 1 | 1% |
Norway | 1 | 1% |
Brazil | 1 | 1% |
Unknown | 70 | 96% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 21 | 29% |
Student > Master | 18 | 25% |
Researcher | 7 | 10% |
Student > Bachelor | 7 | 10% |
Student > Doctoral Student | 5 | 7% |
Other | 8 | 11% |
Unknown | 7 | 10% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 30 | 41% |
Business, Management and Accounting | 9 | 12% |
Engineering | 6 | 8% |
Arts and Humanities | 4 | 5% |
Design | 4 | 5% |
Other | 11 | 15% |
Unknown | 9 | 12% |