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Collaboration Technologies and Social Computing

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Cover of 'Collaboration Technologies and Social Computing'

Table of Contents

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    Book Overview
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    Chapter 1 CollPhoto: A Paper + Smartphone Problem Solving Environment for Science and Engineering Lectures
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    Chapter 2 The Use of a Maverick in Collaborative Problem Solving: Investigating the Implicit and Explicit Process
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    Chapter 3 Topic-by-Topic Activity Estimation for Knowledge Work Lifelog
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    Chapter 4 The Use of Token-Based Protocols in CSCW Tasks – An Empirical Examination
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    Chapter 5 Effects of Gamification on Electronic Brainstorming Systems
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    Chapter 6 Difference between Standing and Seated Conversation over Meal toward Better Communication Support
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    Chapter 7 Study of Face-to-Face Dyadic Conversation Behavior on Uneven Meal Distribution Setting for Designing an Attentive Listening Agent
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    Chapter 8 A Study of Changing Locations of Vibrotactile Perception on a Forearm by Visual Stimulation
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    Chapter 9 Comparing Video, Avatar, and Robot Mediated Communication: Pros and Cons of Embodiment
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    Chapter 10 Interacting with 3D Model on Tabletop and Mobile Paper Projection
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    Chapter 11 Creating Interactive Flexible Surfaces with Origami Tessellations
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    Chapter 12 Multilevel Analysis of Collaborative Activities Based on a Mobile Learning Scenario for Real Classrooms
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    Chapter 13 Collaborative Search Research in College Computer Courses
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    Chapter 14 TUtor Collaborator Using Multi-Agent System
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Citations

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Title
Collaboration Technologies and Social Computing
Published by
Springer, Berlin, Heidelberg, January 2014
DOI 10.1007/978-3-662-44651-5
ISBNs
978-3-66-244650-8, 978-3-66-244651-5
Editors

Takaya Yuizono, Gustavo Zurita, Nelson Baloian, Tomoo Inoue, Hiroaki Ogata

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 1 Mendeley reader of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 1 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 1 100%
Readers by discipline Count As %
Design 1 100%