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Virtual Environments 2000

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Cover of 'Virtual Environments 2000'

Table of Contents

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    Book Overview
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    Chapter 1 The NPS Modeling, Virtual Environments & Simulation (MOVES) Program — Entertainment Research Directions
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    Chapter 2 Practical Calibration Procedures for Augmented Reality
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    Chapter 3 Evaluation of Rotation Correction Techniques for Electromagnetic Position Tracking Systems
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    Chapter 4 Interaction Between Real and Virtual Humans: Playing Checkers
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    Chapter 5 A ‘plug and play’ approach to testing virtual environment interaction techniques
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    Chapter 6 Dynamics in Interaction on the Responsive Workbench
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    Chapter 7 Developing Effective Navigation Techniques in Virtual 3D Environments
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    Chapter 8 The Interaction Between Individuals’ Immersive Tendencies and the Sensation of Presence in a Virtual Environment
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    Chapter 9 Dextrous VR in Professional Settings: the Importance of Stereoscopic Display and Hand-Image Collocation
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    Chapter 10 The Effects of Group Collaboration on Presence in a Collaborative Virtual Environment
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    Chapter 11 Quality of Service Management for a Media-Enhanced Virtual Meeting Place
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    Chapter 12 An Asynchronous Architecture to Manage Communication, Display, and User Interaction in Distributed Virtual Environments
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    Chapter 13 Time Critical Computing and Rendering of Molecular Surfaces Using a Zonal Map
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    Chapter 14 A Volumetric Virtual Environment for Catheter Insertion Simulation
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    Chapter 15 Continuously-Adaptive Haptic Rendering
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    Chapter 16 Towards Immersive Modeling — Challenges and Recommendations: A Workshop Analyzing the Needs of Designers
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    Chapter 17 Interacting with Simulation Data in an Immersive Environment
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    Chapter 18 ERGONAUT: A Tool for Ergonomic Analyses in Virtual Environments
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    Chapter 19 Virtual Planetarium in Cyber Stage
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    Chapter 20 Accelerometer-Based Motion Tracking for Orchestra Conductor Following
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    Chapter 21 Beyond Academic Exercises — Strategies Towards a Profitable Implementation of VR Technology in Company Work Processes
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Mentioned by

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5 patents

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1 Mendeley
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Title
Virtual Environments 2000
Published by
Springer, Vienna, December 2012
DOI 10.1007/978-3-7091-6785-4
ISBNs
978-3-21-183516-6, 978-3-70-916785-4
Editors

Jurriaan Mulder, Robert van Liere

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 1 Mendeley reader of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 1 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 1 100%
Readers by discipline Count As %
Computer Science 1 100%