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Computational Science and Its Applications — ICCSA 2003

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Table of Contents

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    Book Overview
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    Chapter 1 A Variable Resolution Approach to Cluster Discovery in Spatial Data Mining
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    Chapter 2 PGIS, a Software for Paleogeographic Reconstruction in ArcGIS
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    Chapter 3 Spatial and Temporal Autocorrelation in Innovation Diffusion Analysis
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    Chapter 4 Testing Differences between Case and Control Point Patterns Using Nearest Neighbour Distances and Bootstrapping
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    Chapter 5 Assessment of Different Link Functions for Modeling Binary Data to Derive Sound Inferences and Predictions
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    Chapter 6 Improvements to the Helpful-Set Algorithm and a New Evaluation Scheme for Graph-Partitioners
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    Chapter 7 Mesh Partitioners for Computational Grids: A Comparison
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    Chapter 8 CONFIIT: A Middleware for Peer to Peer Computing
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    Chapter 9 On MARS’s s-boxes Strength against Linear Cryptanalysis
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    Chapter 10 A Secret Sharing Scheme Using Matrices
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    Chapter 11 A Modular Architecture for Distributed IDS in MANET
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    Chapter 12 Characterization of the Security Implications of Alternative E-procurement Topologies
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    Chapter 13 Protection of Multiagent Systems
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    Chapter 14 On the Number of Equivalence Classes in Certain Stream Ciphers
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    Chapter 15 Parallelization and Vectorization of Simulation Based Option Pricing Methods
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    Chapter 16 An Algorithm for Determining the Controllers of Supervised Entities at the First and Second Levels: A Case Study with the Brazilian Central Bank
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    Chapter 17 Two Factor Option Pricing with Uncertain Volatility
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    Chapter 18 Improved Monte Carlo Linear Solvers Through Non-diagonal Splitting
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    Chapter 19 Valuation of American Options Using Direct, Linear Complementarity-Based Methods
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    Chapter 20 Testing the Expectations Hypothesis for Interest Rate Term Structure: Some Australian Evidence
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    Chapter 21 A Fourth Order L-stable Method for the Black-Scholes Model with Barrier Options
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    Chapter 22 Ranking Decision Variants by Subjective Paired Comparisons in Cases with Incomplete Data
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    Chapter 23 Quantum Games and Minimum Entropy
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    Chapter 24 Distributed Solution of High-Order Compact Difference Schemes for Multidimensional Convection-Diffusion Equations
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    Chapter 25 Neural Network for Modeling Financial Time Series: A New Approach
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    Chapter 26 Camera Models and Optical Systems Used in Computer Graphics: Part I, Object-Based Techniques
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    Chapter 27 Camera Models and Optical Systems Used in Computer Graphics: Part II, Image-Based Techniques
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    Chapter 28 Moment Based Transfer Function Design for Volume Rendering
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    Chapter 29 Information-Theory-Based Oracles for Hierarchical Radiosity
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    Chapter 30 A Hybrid Scheme for Interactive Rendering a Virtual Environment
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    Chapter 31 Fast Adaptive Selection of Best Views
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    Chapter 32 Perception-Based Illumination Information Measurement and Light Source Placement
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    Chapter 33 A Study on the Dynamic Painterly Stroke Generation for 3D Animation
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    Chapter 34 A Directional Stroke Generation Algorithm for Painterly Rendering
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    Chapter 35 A Simple Method for Ray Tracing Diffraction
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    Chapter 36 A Multiple Depth Buffer Implementation for Radiosity
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    Chapter 37 Solving Geometric Constraints Invariant Modulo the Similarity Group
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    Chapter 38 Triangular Bézier Surfaces of Minimal Area
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    Chapter 39 Projection Filling Based on Contour Structural Points
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    Chapter 40 A Graph Based Algorithm for Intersection of Subdivision Surfaces
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    Chapter 41 Implicit Polynomial Support Optimized for Sparseness
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    Chapter 42 “CONTOUR” Algorithm for Finding and Visualizing Flat Sections of 3D-Objects
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    Chapter 43 A Non-uniform Binary Space Partition Algorithm for 2D Implicit Curves
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    Chapter 44 Web Visualization of Function-Defined Shapes
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    Chapter 45 Planar Subdivisions by Radical Axes Applied to Structural Morphology
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    Chapter 46 Distribution of Vertex Indices in Edgebreaker
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    Chapter 47 A Comparison Study of Modern Heuristics for Solving the Partitioning Problem in Distributed Virtual Environment Systems
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    Chapter 48 Optimal Exploitation of Client Texture Hardware Capabilities on a Client-Server Remote Visualization Framework
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    Chapter 49 AIF - A Data Structure for Polygonal Meshes
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    Chapter 50 High Dynamic Range Image Texture Mapping Based on VRML
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    Chapter 51 CW Complexes: Topological Mainframe for Numerical Representations of Objects
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    Chapter 52 Approximating 3D General Sweep Boundary Using Depth-Buffer
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    Chapter 53 Morphology-Based 3D Volume Metamorphosis
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    Chapter 54 Self-correctional 3D Shape Reconstruction from a Single Freehand Line Drawing
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    Chapter 55 3D Primitive Reconstruction Using the Line Segment with Single Image
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    Chapter 56 CIGRO: A Minimal Instruction Set Calligraphic Interface for Sketch-Based Modeling
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    Chapter 57 MOTRICO Project: Geometric Construction and Mesh Generation of Blood Vessels in Coronary Bifurcation
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    Chapter 58 Analysis Tool for Cataloguing Textile and Tile Pattern Designs
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    Chapter 59 Urban Site Modeling from LiDAR
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    Chapter 60 An Automatic Outline Fitting Algorithm for Arabic Characters
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    Chapter 61 Hardware-Accelerated Real-Time Rendering for 3D Sumi-e Painting
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    Chapter 62 Generation of Symmetrical Patterns Based on Text and Colour
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    Chapter 63 Reuse of Motion Capture Data in Animation: A Review
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    Chapter 64 A Real-Time Natural Motion Edit by the Uniform Posture Map Algorithm
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    Chapter 65 A Feature-Preserved Simplification for Autonomous Facial Animation from 3D Scan Data
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    Chapter 66 Human Motion Tracking by Combining View-Based and Model-Based Methods for Monocular Video Sequences
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    Chapter 67 Animating Behavior of Virtual Agents: The Virtual Park
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    Chapter 68 A Curve Design Method with Shape Control
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    Chapter 69 Determination of Cutting Direction for Minimization of Tool Retraction Length in Zigzag Pocket Machining
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    Chapter 70 Digital Styling for Designers: Sketch Emulation in Computer Environment
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    Chapter 71 Digital Styling for Designers: 3D Plane-Symmetric Freeform Curve Creation Using Sketch Interface
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    Chapter 72 Directional Offset of a Spatial Curve for Practical Engineering Design
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    Chapter 73 Task-Level Assembly Modeling in Virtual Environments
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    Chapter 74 Design of a New Test Part for Benchmarking the Accuracy and Surface Finish of Rapid Prototyping Processes
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    Chapter 75 Automated Scan Plan Generation Using STL Meshes for 3D Stripe-Type Laser Scanner
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    Chapter 76 An Efficient Algorithm for Real-Time 3D Terrain Walkthrough
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    Chapter 77 Geometric Graphs for Improving Nearest Neighbor Decision Rules
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    Chapter 78 Red-Blue Separability Problems in 3D
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    Chapter 79 Two-Dimensional Range Search Based on the Voronoi Diagram
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    Chapter 80 Computing a Closest Point to a Query Hyperplane in Three and Higher Dimensions
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    Chapter 81 Computing a Largest Empty Arbitrary Oriented Rectangle: Theory and Implementation
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    Chapter 82 An Approximate Morphing between Polylines
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    Chapter 83 Efficient Proximity Search for 3-D Cuboids
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    Chapter 84 An Explicit Solution for Computing the Euclidean d-dimensional Voronoi Diagram of Spheres in a Floating-Point Arithmetic
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    Chapter 85 Dynamically Maintaining a Hierarchical Planar Voronoi Diagram Approximation
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    Chapter 86 Voronoi Diagram of Circles in a Large Circle
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    Chapter 87 On Estimating Result Sizes of Multi-way Spatial Joins
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    Chapter 88 The Integer Hull of a Convex Rational Polytope
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    Chapter 89 Straight-Line Drawings of General Trees with Linear Area and Arbitrary Aspect Ratio
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    Chapter 90 Connected Guards in Orthogonal Art Galleries
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    Chapter 91 Four Colouring the Vertices of the Triangulation of a Polygon Containing a Hole
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    Chapter 92 Partitioning Polygons into Tree Monotone and Y -monotone Subpolygons
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    Chapter 93 Finding Coarse Grained Parallelism in Computational Geometry Algorithms
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    Chapter 94 On the Reliability of Triangle Intersection in 3D
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    Chapter 95 A Parametrically-Optimized Morphing Scheme of Polygonal Meshes
Overall attention for this book and its chapters
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Mentioned by

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1 blog
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4 patents
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1 Wikipedia page
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1 Q&A thread

Citations

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Title
Computational Science and Its Applications — ICCSA 2003
Published by
Springer, Berlin, Heidelberg, January 2003
DOI 10.1007/3-540-44842-x
ISBNs
978-3-54-040156-8, 978-3-54-044842-6
Editors

Vipin Kumar, Marina L. Gavrilova, Chih Jeng Kenneth Tan, Pierre L’Ecuyer

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 65 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 65 100%

Demographic breakdown

Readers by professional status Count As %
Unspecified 1 2%
Student > Postgraduate 1 2%
Unknown 63 97%
Readers by discipline Count As %
Unspecified 1 2%
Engineering 1 2%
Unknown 63 97%