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Computer Vision Systems

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Cover of 'Computer Vision Systems'

Table of Contents

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    Book Overview
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    Chapter 1 Integrating Vision Based Behaviours with an Autonomous Robot
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    Chapter 2 Topological Maps for Visual Navigation
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    Chapter 3 Vision-Aided Outdoor Navigation of an Autonomous Horticultural Vehicle
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    Chapter 4 An Interactive Computer Vision System DyPERS: Dynamic Personal Enhanced Reality System
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    Chapter 5 Using Computer Vision to Control a Reactive Computer Graphics Character in a Theater Play
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    Chapter 6 Sassy: A Language and Optimizing Compiler for Image Processing on Reconfigurable Computing Systems
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    Chapter 7 Simulation and Scheduling of Real-Time Computer Vision Algorithms
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    Chapter 8 Real-Time Maintenance of Figure-Ground Segmentation
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    Chapter 9 An Integrating Framework for Robust Real-Time 3D Object Tracking
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    Chapter 10 Face-Tracking and Coding for Video Compression
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    Chapter 11 Tracking People in a Railway Station during Rush-Hour
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    Chapter 12 Active Knowledge-Based Scene Analysis
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    Chapter 13 Experience in Integrating Image Processing Programs
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    Chapter 14 Integration of Vision and Decision-Making in an Autonomous Airborne Vehicle for Traffic Surveillance
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    Chapter 15 Multilevel Integration of Vision and Speech Understanding Using Bayesian Networks
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    Chapter 16 A Bayesian Computer Vision System for Modeling Human Interactions
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    Chapter 17 Action Reaction Learning: Automatic Visual Analysis and Synthesis of Interactive Behaviour
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    Chapter 18 A Generic Model for Perception-Action Systems. Analysis of a Knowledge-Based Prototype
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    Chapter 19 A Hierarchical Vision Architecture for Robotic Manipulation Tasks
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    Chapter 20 Optimal Image Processing Architecture for Active Vision Systems
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    Chapter 21 Reactive Computer Vision System with Reconfigurable Architecture
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    Chapter 22 MEPHISTO A M odular and E xtensible P at h Plann i ng S ys t em Using O bservation
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    Chapter 23 DESEO: An Active Vision System for Detection Tracking and Recognition
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    Chapter 24 Playing Domino: A Case Study for an Active Vision System
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    Chapter 25 Improving 3D Active Visual Tracking
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    Chapter 26 Surveillance System Based on Detection and Tracking of Moving Objects Using CMOS Imagers
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    Chapter 27 3-D Modelling and Robot Localization from Visual and Range Data in Natural Scenes
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    Chapter 28 Ascender II, a Visual Framework for 3D Reconstruction
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    Chapter 29 Hybrid Approach to the Construction of Triangulated 3D Models of Building Interiors
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    Chapter 30 On Camera Calibration for Scene Model Acquisition and Maintenance Using an Active Vision System
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    Chapter 31 ADORE: Adaptive Object Recognition
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    Chapter 32 Object Recognition for a Grasping Task by a Mobile Manipulator
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Title
Computer Vision Systems
Published by
Springer, Berlin, Heidelberg, January 1999
DOI 10.1007/3-540-49256-9
ISBNs
978-3-54-065459-9, 978-3-54-049256-6
Authors

Henrik I. Christensen, Christensen, Henrik I.

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X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 6 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 6 100%

Demographic breakdown

Readers by professional status Count As %
Professor 2 33%
Student > Ph. D. Student 1 17%
Student > Master 1 17%
Unknown 2 33%
Readers by discipline Count As %
Computer Science 4 67%
Unknown 2 33%