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SOFSEM 2004: Theory and Practice of Computer Science

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Table of Contents

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    Book Overview
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    Chapter 1 Games, Theory and Applications
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    Chapter 2 Database Research Issues in a WWW and GRIDs World
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    Chapter 3 Integration, Diffusion, and Merging in Information Management Discipline
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    Chapter 4 Flexibility through Multiagent Systems: Solution or Illusion?
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    Chapter 5 World Wide Web Challenges: Supporting Users in Search and Navigation
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    Chapter 6 Querying and Viewing the Semantic Web: An RDF-Based Perspective
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    Chapter 7 Knowledge Acquisition and Processing: New Methods for Neuro-Fuzzy Systems
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    Chapter 8 Algorithms for Scalable Storage Servers
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    Chapter 9 Fuzzy Unification and Argumentation for Well-Founded Semantics
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    Chapter 10 Tree Signatures and Unordered XML Pattern Matching
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    Chapter 11 Quantum Query Complexity for Some Graph Problems
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    Chapter 12 A Model of Versioned Web Sites
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    Chapter 13 Design of Secure Multicast Models for Mobile Services
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    Chapter 14 Some Notes on the Complexity of Protein Similarity Search under mRNA Structure Constraints
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    Chapter 15 Measures of Intrinsic Hardness for Constraint Satisfaction Problem Instances
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    Chapter 16 Validity Conditions in Agreement Problems and Time Complexity
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    Chapter 17 Supporting Evolution in Workflow Definition Languages
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    Chapter 18 Clustered Level Planarity
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    Chapter 19 Artificial Perception: Auditory Decomposition of Mixtures of Environmental Sounds – Combining Information Theoretical and Supervised Pattern Recognition Approaches
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    Chapter 20 Features of Neighbors Spaces
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    Chapter 21 Discovery of Lexical Entries for Non-taxonomic Relations in Ontology Learning
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    Chapter 22 Approaches Based on Markovian Architectural Bias in Recurrent Neural Networks
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    Chapter 23 Processing XPath Expressions in Relational Databases
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    Chapter 24 An Embedded Language Approach to Router Specification in Curry
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    Chapter 25 Multi-document Automatic Text Summarization Using Entropy Estimates
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    Chapter 26 Implicit Flow Maximization by Iterative Squaring
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    Chapter 27 Evolving Constructors for Infinitely Growing Sorting Networks and Medians
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    Chapter 28 Fuzzy Group Models for Adaptation in Cooperative Information Retrieval Contexts
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    Chapter 29 Theory of One Tape Linear Time Turing Machines
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    Chapter 30 Avoiding Forbidden Submatrices by Row Deletions
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    Chapter 31 Building a Bridge between Mirror Neurons and Theory of Embodied Cognition
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    Chapter 32 Fully Truthful Mechanisms
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Mentioned by

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43 Mendeley
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Title
SOFSEM 2004: Theory and Practice of Computer Science
Published by
Springer, Berlin, Heidelberg, January 2004
DOI 10.1007/b95046
ISBNs
978-3-54-020779-5, 978-3-54-024618-3
Editors

Peter Van Emde Boas, Jaroslav Pokorný, Mária Bieliková, Július Štuller

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 43 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Australia 1 2%
France 1 2%
United States 1 2%
Czechia 1 2%
Netherlands 1 2%
Unknown 38 88%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 11 26%
Student > Master 11 26%
Professor 6 14%
Researcher 4 9%
Lecturer 2 5%
Other 9 21%
Readers by discipline Count As %
Computer Science 30 70%
Engineering 4 9%
Unspecified 2 5%
Business, Management and Accounting 1 2%
Biochemistry, Genetics and Molecular Biology 1 2%
Other 5 12%