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Theoretical Foundations of Computer Graphics and CAD

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Table of Contents

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    Book Overview
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    Chapter 1 Geometric data structures for computer graphics: an overview
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    Chapter 2 An Overview of Quadtrees, Octrees, and Related Hierarchical Data Structures
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    Chapter 3 Computational Geometry — Then and Now
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    Chapter 4 Ruler, Compass and Computer
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    Chapter 5 Computational geometry on a grid an overview
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    Chapter 6 Geometric Computing Environments:
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    Chapter 7 Algorithms for High Dimensional Stabbing Problems
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    Chapter 8 The Representation and Manipulation of Convex Polygons
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    Chapter 9 Davenport-Schinzel Sequences and their Geometric Applications
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    Chapter 10 A New Point Containment Algorithm for B_Regions in the Discrete Plane
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    Chapter 11 Reporting and Counting Intersections Between Two Sets of Line Segments
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    Chapter 12 Anomalies in Incremental Line Rastering
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    Chapter 13 Hardware aspects of algorithm generation
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    Chapter 14 The High Precision DDA for Ellipse-Generatiom
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    Chapter 15 Grid Geometries Which Preserve Properties of Euclidean Geometry: A Study of Graphics Line Drawing Algorithms
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    Chapter 16 New Mathematics for Computer Graphics
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    Chapter 17 Specification, Derivation and Verification of Concurrent Line Drawing Algorithms and Architectures
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    Chapter 18 A Model for Graphical Interaction
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    Chapter 19 Formal Specification of Graphics Software
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    Chapter 20 The Visible Surface Problem Under Abstract Graphic Models
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    Chapter 21 A family of algorithms for generating discrete embeddings of continuous objects
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    Chapter 22 Node Placement Algorithms to Display Communications Topology to Network Controllers
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    Chapter 23 Geometry and Graphics Applied to Robotics
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    Chapter 24 Some Collision Avoidance Problems in the Plane
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    Chapter 25 An Introduction to Pixel-planes and other VLSI-Intensive Graphics Systems
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    Chapter 26 CUBE — An Architecture Based on a 3D Voxel Map
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    Chapter 27 Distributed Ray Tracing Using an SIMD Processor Array
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    Chapter 28 Fine Grain Parallel Architectures and the Creation of High-Quality Images
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    Chapter 29 Béziers and B-splines as Multiaffine Maps
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    Chapter 30 Smoothing Digitized Contours
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    Chapter 31 Efficient Raster-Graphing of Bivariate Functions by Incremental Methods
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    Chapter 32 A Simple, General Method for Ray Tracing Bicubic Surfaces
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    Chapter 33 Spline Curve Fitting for an Interactive Design Environment
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    Chapter 34 Approximation of Digitized Contours
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    Chapter 35 The Circle-Brush Algorithm
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    Chapter 36 The role of different levels of modelling in CAD systems
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    Chapter 37 The Problem of Form Feature Classification and Recognition in CAD/CAM
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    Chapter 38 Representation and Extraction of Shape Features in a Solid Model
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    Chapter 39 Relational Algebra, Relational Calculus and Computational Solid Geometry
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    Chapter 40 Industrial Design Based on Geometric Intentions
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    Chapter 41 Constructing 3D Objects from 2D Information
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    Chapter 42 Ray Tracing Algorithms — Theory and Practice
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    Chapter 43 Representation of 3D objects, reconstructed from series of parallel 2D slices
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    Chapter 44 An Introduction to Ray Tracing
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    Chapter 45 The use of Modularity and Configurability in the Comparison of Graphics Systems Designs
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    Chapter 46 Definitive Principles for Interactive Graphics
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    Chapter 47 Algorithms and Data Structures for Windowing on Raster Graphics Devices
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    Chapter 48 A Relational Database Interface to a GKS Like Graphics Package
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    Chapter 49 Models and Tools for the Designers of User-Computer Interfaces
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    Chapter 50 Graphics, Design and Artificial Intelligence
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    Chapter 51 Image Analysis and Graphics
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    Chapter 52 Computer Image Generation Using Elementary Functions Matched to Human Vision
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1 Wikipedia page

Citations

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Title
Theoretical Foundations of Computer Graphics and CAD
Published by
Springer Berlin Heidelberg, January 1988
DOI 10.1007/978-3-642-83539-1
ISBNs
978-3-64-283541-4, 978-3-64-283539-1
Editors

Earnshaw, Rae A.

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 9 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 9 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 2 22%
Professor 1 11%
Researcher 1 11%
Student > Bachelor 1 11%
Unknown 4 44%
Readers by discipline Count As %
Computer Science 4 44%
Engineering 1 11%
Unknown 4 44%