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Interactive Distributed Multimedia Systems and Telecommunication Services

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Cover of 'Interactive Distributed Multimedia Systems and Telecommunication Services'

Table of Contents

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    Book Overview
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    Chapter 1 Energy-Efficient Hand-Held Multimedia Systems - Designing the Swiss Army Knife of Computing -
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    Chapter 2 Realisation of an Adaptive Audio Tool
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    Chapter 3 A Robust JPEG Coder for a Partially Reliable Transport Service
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    Chapter 4 A Dynamic RAM Cache for High Quality Distributed Video
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    Chapter 5 Fast and Optimal Multicast-Server Selection Based on Receivers’ Preference
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    Chapter 6 Mcast: A Multicast Multimedia Communication Software Development Platform
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    Chapter 7 Enforcing Multipoint Multimedia Synchronisation in Videoconferencing Applications
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    Chapter 8 Utility Based Inter-stream Adaptation of Layered Streams in a Multiple-Flow IP Session
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    Chapter 9 An Interaction Control Architecture for Large Chairperson-Controlled Conferences over the Internet
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    Chapter 10 Using DMIF for Abstracting from IP-Telephony Signaling Protocols
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    Chapter 11 Short-Range Connectivity with Bluetooth
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    Chapter 12 A QoS-Control Architecture for Object Middleware
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    Chapter 13 An Architecture for a Scalable Video-on-Demand Server Network with Quality-of-Service Guarantees
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    Chapter 14 Augmented Reliable Multicast CORBA Event Service (ARMS): A QoS-Adaptive Middleware
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    Chapter 15 Middleware Support for Media Streaming Establishment Driven by User-Oriented QoS Requirements
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    Chapter 16 Interaction of Video on Demand Systems with Human-Like Avatars and Hypermedia
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    Chapter 17 How to Make a Digital Whiteboard Secure-Using JAVA-Cards for Multimedia Applications
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    Chapter 18 How to Keep a Dead Man from Shooting
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    Chapter 19 Building Web Resources for Natural Scientists
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    Chapter 20 On the Failure of Middleware to Support Multimedia Applications
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    Chapter 21 JASMINE: Java Application Sharing in Multiuser INteractive Environments
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    Chapter 22 Design and Implementation of a Framework for Monitoring Distributed Component Interactions
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    Chapter 23 Specification and Implementation of an Extensible Multimedia System
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    Chapter 24 Communication Protocol Implementation in Java
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    Chapter 25 Active Component Driven Network Handoff for Mobile Multimedia Systems
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    Chapter 26 “Mix and Match” Media Servers
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    Chapter 27 Spatially Aware Local Communication in the RAUM System
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    Chapter 28 The UbiCampus Project: Applying Ubiquitous Computing Technologies in a University Environment
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Title
Interactive Distributed Multimedia Systems and Telecommunication Services
Published by
Springer Berlin Heidelberg, July 2003
DOI 10.1007/3-540-40002-8
ISBNs
978-3-54-041130-7, 978-3-54-040002-8
Authors/Editors

Hans Scholten, Marten J. van Sinderen

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 1 Mendeley reader of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Portugal 1 100%

Demographic breakdown

Readers by professional status Count As %
Professor 1 100%
Readers by discipline Count As %
Computer Science 1 100%