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Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access

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Cover of 'Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access'

Table of Contents

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    Book Overview
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    Chapter 1 Empathic and Ethical Design of Technology
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    Chapter 2 Structured Knowledge: A Basic Aspect for Efficient User Applications
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    Chapter 3 Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access
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    Chapter 4 Inclusive Design and Anthropological Methods to Create Technological Support for Societal Inclusion
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    Chapter 5 Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access
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    Chapter 6 The Role of Simulation in Designing for Universal Access
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    Chapter 7 ‘In My Shoes’ Interaction Sandbox for a Quest of Accessible Design: Teaching Sighted Students Accessible Design for Blind People
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    Chapter 8 Supporting the Design of AAL through a SW Integration Framework: The D4All Project
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    Chapter 9 Empathy Building through Co-design
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    Chapter 10 Ergonomic Aspects of Software Engineering
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    Chapter 11 Tests with Blind Programmers Using AWMo: An Accessible Web Modeling Tool
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    Chapter 12 Choice-Based Authentication: A Usable-Security Approach
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    Chapter 13 3D Facial Biometric Database – Search and Reconstruction of Objects Based on PCA Modes
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    Chapter 14 Improved Model-Driven Engineering of User-Interfaces with Generative Macros
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    Chapter 15 Nested Compositing Window Managers
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    Chapter 16 Automatic Detection of Features (Markers) on a Three-Dimensional Model of a Human Face
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    Chapter 17 Gamification in the Development of Accessible Software
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    Chapter 18 A Tool to Support the Collection of User Preferences and Device Characteristics to Enable UI Adaptability in Web 2.0 Applications
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    Chapter 19 Personalizing Interfaces Using an Inclusive Design Approach
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    Chapter 20 Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access
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    Chapter 21 Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access
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    Chapter 22 Accessibility through Preferences: Context-Aware Recommender of Settings
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    Chapter 23 A Semantic Framework for Assistive Technologies Description to Strengthen UI Adaptation
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    Chapter 24 Tailored versus Prioritized Configuration towards Accessibility – A Study on Weighted Preferences
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    Chapter 25 Improving the Accessibility of Public Digital Terminals through Personalisation: Comparison of Direct and Indirect Interaction Modes
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    Chapter 26 Future Challenges of User Modelling for Accessibility
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    Chapter 27 Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access
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    Chapter 28 Simulation-Based Accessibility Evaluation of Graphical User Interfaces Using Virtual User Models
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    Chapter 29 Towards Deep Adaptivity – A Framework for the Development of Fully Context-Sensitive User Interfaces
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    Chapter 30 Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access
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    Chapter 31 A Skirt for Well Aged Ladies with Cognitive Loss
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    Chapter 32 Recommendations for Gesture-Based Residential Interactive Systems Inspired by Diversity
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    Chapter 33 MuBiks: Tangible Music Player for Visually Challenged
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    Chapter 34 A CPML-Signwriting Interpreter: A New form to Generate the Graphical Symbols of Signwriting
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    Chapter 35 A Universal Assistive Technology with Multimodal Input and Multimedia Output Interfaces
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    Chapter 36 Multi-sensor Technology and Fuzzy Logic for Dancer’s Motion Analysis and Performance Evaluation within a 3D Virtual Environment
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    Chapter 37 A Detecting Sensor as Interface for Children with Severe Physical Disabilities
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    Chapter 38 Depth-To-Audio Sensory Substitution for Increasing the Accessibility of Virtual Environments
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    Chapter 39 Seeing through the Kinect: A Survey on Heuristics for Building Natural User Interfaces Environments
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    Chapter 40 Affective Haptics for Enhancing Access to Social Interactions for Individuals Who are Blind
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    Chapter 41 Haptic Visualization of Real-World Environmental Data for Individuals with Visual Impairments
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    Chapter 42 A Speech-To-Text System’s Acceptance Evaluation: Would Deaf Individuals Adopt This Technology in Their Lives?
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    Chapter 43 A Computer Vision Based Web Application for Tracking Soccer Players
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    Chapter 44 The Haptic Feedback Design of Augmented Reality Virtual Keyboard on the Air
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    Chapter 45 BNCI Horizon 2020 – Towards a Roadmap for Brain/Neural Computer Interaction
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    Chapter 46 Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access
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    Chapter 47 Eureka: Realizing That an Application is Responding to Your Brainwaves
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    Chapter 48 Cognitive Brain Signal Processing: Healthy vs Alzheimer’s Disease Patients
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    Chapter 49 A BCI Platform Supporting AAL Applications
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    Chapter 50 A BCI-Based Tool for Detection of Awareness and for Communication with Non-responsive Patients
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    Chapter 51 EEG-enabled Affective Human-Computer Interfaces
Overall attention for this book and its chapters
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Mentioned by

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2 Wikipedia pages

Citations

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4 Dimensions

Readers on

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49 Mendeley
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Title
Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access
Published by
Springer International Publishing, May 2014
DOI 10.1007/978-3-319-07437-5
ISBNs
978-3-31-907436-8, 978-3-31-907437-5
Editors

Stephanidis, Constantine, Antona, Margherita

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 49 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 49 100%

Demographic breakdown

Readers by professional status Count As %
Professor 1 2%
Lecturer 1 2%
Student > Doctoral Student 1 2%
Lecturer > Senior Lecturer 1 2%
Unknown 45 92%
Readers by discipline Count As %
Computer Science 1 2%
Social Sciences 1 2%
Engineering 1 2%
Design 1 2%
Unknown 45 92%