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Universal Access in Human-Computer Interaction. Access to Today's Technologies

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Cover of 'Universal Access in Human-Computer Interaction. Access to Today's Technologies'

Table of Contents

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    Book Overview
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    Chapter 1 Elderly Speech-Gaze Interaction
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    Chapter 2 Design Engineering and Human Computer Interaction: Function Oriented Problem Solving in CAD Applications
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    Chapter 3 Assessing the Inclusivity of Digital Interfaces - A Proposed Method
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    Chapter 4 Socio-Technical Barriers Induced by the Design of Emerging Technologies
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    Chapter 5 Consideration of Measuring Human Physical and Psychological Load Based on Brain Activity
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    Chapter 6 Defining acceptable interaction for universal access
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    Chapter 7 The Bridge Connecting Theory to Practice - A Case Study of Universal Design Process
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    Chapter 8 Camera Mouse + ClickerAID: Dwell vs. Single-Muscle Click Actuation in Mouse-Replacement Interfaces
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    Chapter 9 Analyzing the Design Space of Personal Informatics: A State-of-practice Based Classification of Existing Tools
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    Chapter 10 Eye Tracking Evaluation of User Experience on Large-Scale Displays
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    Chapter 11 Design and Development of Multimodal Applications: A Vision on Key Issues and Methods
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    Chapter 12 Creating Forms and Disclosures that Work: Using Eye Tracking to Improve the User Experience
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    Chapter 13 Using Interpretive Structural Modeling to Make Decisions for Direction of Caring Design
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    Chapter 14 How to Construct UX and Story in HCI or Service Design
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    Chapter 15 Social Networks: Technological and Social Aspects of Social Network-Mediated Interaction of Elderly People
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    Chapter 16 Accessibility in E-Commerce Tools: An Analysis of the Optical Inclusion of the Deaf
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    Chapter 17 Generating User Interfaces for Users with Disabilities Using Libraries of XSLT, UIML, and Stylesheet Files
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    Chapter 18 Medium-Fidelity Usability Evaluation for the American Community Survey Website
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    Chapter 19 Effects of Facebook Like and Conflicting Aggregate Rating and Customer Comment on Purchase Intentions
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    Chapter 20 (Digital) Social Innovation Through Public Internet Access Points
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    Chapter 21 On the Need for Assistance in HTML5 Web Authoring Systems
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    Chapter 22 A WYSIWYG Editor to Support Accessible Web Content Production
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    Chapter 23 Video Accessibility on the Most Accessed Websites - A Case Study Regarding Visual Disabilities
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    Chapter 24 The Accessibility of Web-Based Media Services – An Evaluation
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    Chapter 25 Interactive Software Technology for Deaf Users: Mapping the HCI Research Landscape that Focuses on Accessibility
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    Chapter 26 Speech Recognition Native Module Environment Inherent in Mobiles Devices
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    Chapter 27 Advances on Breathing Based Text Input for Mobile Devices
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    Chapter 28 BeaconPass: A Location Based APP Game for Traveler
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    Chapter 29 Difference in Readability of Mobile Devices by Age Groups
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    Chapter 30 Mobile Assistive Technology Mapping and Integration
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    Chapter 31 Finger-Based Pointing Performance on Mobile Touchscreen Devices: Fitts’ Law Fits
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    Chapter 32 Behavioral Biometrics for Universal Access and Authentication
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    Chapter 33 Evaluation of the Android Accessibility API Recognition Rate Towards a Better User Experience
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    Chapter 34 Smartphones as User Interfaces in Public Events
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    Chapter 35 A Model for the Use of Social Paradigms in Mobile Ubiquitous Interactions
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    Chapter 36 An Enriched ePub eBook for Screen Reader Users
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    Chapter 37 On the Understandability of Public Domain Icons: Effects of Gender and Age
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    Chapter 38 Visual Communication of Lovely Characters in Digital Development Arena
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    Chapter 39 Universal Access to Alternate Media
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    Chapter 40 A Grounded Theory Approach for Designing Communication and Collaboration System for Visually Impaired Chess Players
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    Chapter 41 Context-Aware Communicator for All
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    Chapter 42 Mediating Asymmetries in Family Communication: Supporting the eInclusion of Older Adults
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    Chapter 43 Comparison of Age Groups on the Readability of an E-Reader with a Built-in Light
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    Chapter 44 Visualizing Database-Performance Through Shape, Reflecting the Development Opportunities of Radar Charts
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    Chapter 45 Rapid Model-Driven Annotation and Evaluation for Object Detection in Videos
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    Chapter 46 SweetBuildingGreeter: A Demonstration of Persuasive Technology for Public Space
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    Chapter 47 Speech Enabled Ontology Graph Navigation and Editing
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    Chapter 48 Promoting Better Deaf/Hearing Communication Through an Improved Interaction Design for Fingerspelling Practice
Overall attention for this book and its chapters
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Title
Universal Access in Human-Computer Interaction. Access to Today's Technologies
Published by
Springer International Publishing, July 2015
DOI 10.1007/978-3-319-20678-3
ISBNs
978-3-31-920677-6, 978-3-31-920678-3
Editors

Antona, Margherita, Stephanidis, Constantine

X Demographics

X Demographics

The data shown below were collected from the profiles of 5 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 47 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Turkey 1 2%
Indonesia 1 2%
France 1 2%
United Kingdom 1 2%
Spain 1 2%
United States 1 2%
Unknown 41 87%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 9 19%
Student > Master 3 6%
Student > Bachelor 3 6%
Researcher 2 4%
Student > Doctoral Student 1 2%
Other 3 6%
Unknown 26 55%
Readers by discipline Count As %
Computer Science 6 13%
Engineering 5 11%
Social Sciences 3 6%
Psychology 2 4%
Physics and Astronomy 1 2%
Other 3 6%
Unknown 27 57%