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Games and Learning Alliance

Overview of attention for book
Cover of 'Games and Learning Alliance'

Table of Contents

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    Book Overview
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    Chapter 1 Beyond Serious Games: The Next Generation of Cultural Artifacts
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    Chapter 2 Investigating the Deployment of Serious Games in Secondary Education: A Pilot Study Inspired by Design-Based Research
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    Chapter 3 To Facilitate or Not? Understanding the Role of the Teacher in Using a Serious Game
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    Chapter 4 Identifying Pedagogical Uses of Serious Games for Learning English as a Second Language
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    Chapter 5 Intouch: Mobile Game-Based Learning for Non Routine Skills
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    Chapter 6 Multiplayer Serious Games and User Experience: A Comparison Between Paper-Based and Digital Gaming Experience
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    Chapter 7 Designing a Serious Game as a Diagnostic Tool
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    Chapter 8 Gamification in a Smart City Context. An Analysis and a Proposal for Its Application in Co-design Processes
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    Chapter 9 A Conceptual Model Towards the Scaffolding of Learning Experience
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    Chapter 10 The Journey: A Service-Based Adaptive Serious Game on Probability
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    Chapter 11 Improved Multimodal Emotion Recognition for Better Game-Based Learning
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    Chapter 12 Serious Games Opportunities for the Primary Education Curriculum in Quebec
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    Chapter 13 Free Your Brain a Working Memory Training Game
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    Chapter 14 Game Design and Development for Learning Physics Using the Flow Framework
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    Chapter 15 Mind Book – A Social Network Trainer for Children with Depression
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    Chapter 16 Using Avatars for Course Management and Immersion
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    Chapter 17 Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism
Overall attention for this book and its chapters
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Mentioned by

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3 X users

Citations

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2 Dimensions

Readers on

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7 Mendeley
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Title
Games and Learning Alliance
Published by
Springer International Publishing, September 2015
DOI 10.1007/978-3-319-22960-7
ISBNs
978-3-31-922959-1, 978-3-31-922960-7
Editors

De Gloria, Alessandro

X Demographics

X Demographics

The data shown below were collected from the profiles of 3 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 7 100%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 2 29%
Student > Master 2 29%
Student > Postgraduate 1 14%
Student > Ph. D. Student 1 14%
Unknown 1 14%
Readers by discipline Count As %
Engineering 2 29%
Economics, Econometrics and Finance 1 14%
Computer Science 1 14%
Sports and Recreations 1 14%
Psychology 1 14%
Other 0 0%
Unknown 1 14%