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Algorithms and Computation

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Cover of 'Algorithms and Computation'

Table of Contents

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    Book Overview
  2. Altmetric Badge
    Chapter 1 Solving NP-hard combinatorial problems in the practical sense Invited presentation
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    Chapter 2 Airline crew-scheduling problem with many irregular flights
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    Chapter 3 Practical approach to a facility location problem for large-scale logistics
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    Chapter 4 Hard instance generation for SAT
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    Chapter 5 Playing tetris on meshes and multi-dimensional Shearsort
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    Chapter 6 Formulation of the addition-shift-sequence problem and its complexity
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    Chapter 7 Weighted and unweighted selection algorithms for k sorted sequences
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    Chapter 8 An adaptive distributed fault-tolerant routing algorithm for the star graph
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    Chapter 9 Multi-color routing in the undirected hypercube
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    Chapter 10 Competitive source routing on tori and meshes
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    Chapter 11 Algorithms for enumerating all perfect, maximum and maximal matchings in bipartite graphs
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    Chapter 12 Augmenting edge and vertex connectivities simultaneously
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    Chapter 13 Two-face horn extensions
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    Chapter 14 Decremental maintenance of reachability in hypergraphs and minimum models of horn formulae
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    Chapter 15 Algorithmic analysis of multithreaded algorithms
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    Chapter 16 A characterization of planar graphs by pseudo-line arrangements
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    Chapter 17 Optimal fault-tolerant broadcasting in trees
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    Chapter 18 A theoretical framework of hybrid approaches to MAX SAT
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    Chapter 19 Exponential lower bounds on the size of OBDDs representing integer division
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    Chapter 20 On-line versus off-line in money-making strategies with brokerage
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    Chapter 21 Decision-making by hierarchies of discordant agents
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    Chapter 22 A new efficient off-line anonymous cash scheme
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    Chapter 23 Approximating unweighted connectivity problems in parallel
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    Chapter 24 A randomized linear work EREW PRAM algorithm to find a minimum spanning forest
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    Chapter 25 Efficient parallel algorithms for planar st-graphs
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    Chapter 26 Peg-solitaire, string rewriting systems and finite automata
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    Chapter 27 On the size of probabilistic formulae
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    Chapter 28 Homophonic coding with logarithmic memory size
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    Chapter 29 Complexity and modeling aspects of mesh refinement into quadrilaterals
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    Chapter 30 Topology oriented vs. exact arithmetic — Experience in implementing the three-dimensional convex hull algorithm
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    Chapter 31 The complexity of learning branches and strategies from queries
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    Chapter 32 Singularities make spatial join scheduling hard
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    Chapter 33 A faster one-dimensional topological compaction algorithm
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    Chapter 34 Algorithms for finding optimal disjoint paths around a rectangle
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    Chapter 35 An algorithm for finding a region with the minimum total L 1 from prescribed terminals
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    Chapter 36 On defect sets in bipartite graphs (extended abstract)
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    Chapter 37 Dynamic programming on distance-hereditary graphs
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    Chapter 38 On the equivalence in complexity among basic problems on bipartite and parity graphs
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    Chapter 39 All-cavity maximum matchings
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    Chapter 40 Fast algorithms for computing β -Skeletons and their relatives
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    Chapter 41 A branch-and-cut approach for minimum weight triangulation
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    Chapter 42 An efficient approximation scheme for the subset-sum problem
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    Chapter 43 Competitive call control in mobile networks
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    Chapter 44 Generalized swap-with-parent schemes for self-organizing sequential linear lists
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Title
Algorithms and Computation
Published by
Springer Berlin Heidelberg, April 2006
DOI 10.1007/3-540-63890-3
ISBNs
978-3-54-063890-2, 978-3-54-069662-9
Editors

Leong, Hon Wai, Imai, Hiroshi, Jain, Sanjay