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Advances in Computer Games

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Cover of 'Advances in Computer Games'

Table of Contents

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    Book Overview
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    Chapter 1 Evaluation Function Tuning via Ordinal Correlation
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    Chapter 2 First Experimental Results of ProbCut Applied to Chess
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    Chapter 3 Search versus Knowledge: An Empirical Study of Minimax on KRK
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    Chapter 4 Static Recognition of Potential Wins in KNNKB and KNNKN
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    Chapter 5 Model Endgame Analysis
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    Chapter 6 Chess Endgames: Data and Strategy
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    Chapter 7 Evaluation in Go by a Neural Network Using Soft Segmentation
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    Chapter 8 When One Eye is Sufficient: A Static Classification
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    Chapter 9 DF-PN in Go: An Application to the One-Eye Problem
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    Chapter 10 Learning to Score Final Positions in the Game of Go
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    Chapter 11 Monte-Carlo Go Developments
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    Chapter 12 Static Analysis by Incremental Computation in Go Programming
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    Chapter 13 Building the Checkers 10-Piece Endgame Databases
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    Chapter 14 The 7-Piece Perfect Play Lookup Database for the Game of Checkers
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    Chapter 15 Search and Knowledge in Lines of Action
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    Chapter 16 An Evaluation Function for Lines of Action
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    Chapter 17 Solving 7×7 Hex: Virtual Connections and Game-State Reduction
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    Chapter 18 Automated Identification of Patterns in Evaluation Functions
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    Chapter 19 An Evaluation Function for the Game of Amazons
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    Chapter 20 Opponent-Model Search in Bao: Conditions for a Successful Application
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    Chapter 21 Computer Programming of Kriegspiel Endings: The Case of KR versus K
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    Chapter 22 Searching with Analysis of Dependencies in a Solitaire Card Game
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    Chapter 23 Solving the Oshi-Zumo Game
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    Chapter 24 New Games Related to Old and New Sequences
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    Chapter 25 Erratum
Overall attention for this book and its chapters
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Title
Advances in Computer Games
Published by
Springer US, June 2013
DOI 10.1007/978-0-387-35706-5
ISBNs
978-1-4757-4424-8, 978-0-387-35706-5
Editors

Herik, H. Jaap, Iida, Hiroyuki, Heinz, Ernst A.

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 12 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 1 8%
Portugal 1 8%
Unknown 10 83%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 3 25%
Student > Master 2 17%
Researcher 2 17%
Student > Ph. D. Student 1 8%
Other 1 8%
Other 2 17%
Unknown 1 8%
Readers by discipline Count As %
Computer Science 7 58%
Engineering 2 17%
Social Sciences 1 8%
Linguistics 1 8%
Unknown 1 8%