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Making Meaningful Worlds: Role-Playing Subcultures and the Autism Spectrum

Overview of attention for article published in Culture, Medicine, and Psychiatry, March 2015
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About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • Among the highest-scoring outputs from this source (#27 of 648)
  • High Attention Score compared to outputs of the same age (95th percentile)
  • High Attention Score compared to outputs of the same age and source (88th percentile)

Mentioned by

blogs
1 blog
twitter
29 X users
facebook
1 Facebook page
wikipedia
3 Wikipedia pages
googleplus
1 Google+ user

Citations

dimensions_citation
37 Dimensions

Readers on

mendeley
204 Mendeley
Title
Making Meaningful Worlds: Role-Playing Subcultures and the Autism Spectrum
Published in
Culture, Medicine, and Psychiatry, March 2015
DOI 10.1007/s11013-015-9443-x
Pubmed ID
Authors

Elizabeth Fein

Abstract

Every summer, a group of role-playing gamers gathers in an American town. Dressed up as moon goddesses, mad scientists, and other fantastical characters, they act out elaborate, improvised narratives of transformation, destruction, and redemption. For several summers, this group, who I call the Journeyfolk, ran a camp for teenagers on the autism spectrum, engaging campers in therapeutic reconfigurations of self and social role. Through this folk healing practice, the meaning of autism was itself transformed; what had been a source of isolation became a source of commonality and community. This paper takes the camp as a case study for examining the co-productive relationship between culture and neurodiversity. Cognitive tendencies often found in autism are often thought to preclude socio-cultural participation. However, such tendencies can also facilitate the co-creation of innovative cultural spaces, through processes of affinity and affiliation. Drawing on ethnographic fieldwork at the camp, I identify three sites of congruity between the culture of the camp and the cognitive and phenomenological experiences associated with autism, at which this "work of culture" (Obeysekere in The Work of Culture: Symbolic Transformation in Psychoanalysis and Anthropology, University of Chicago Press, Chicago, 1990) took place: the structure of social interactions within roleplaying games, the narratives enacted within these games, and the interpersonal relationships within which the games were embedded.

X Demographics

X Demographics

The data shown below were collected from the profiles of 29 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 204 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 2 <1%
Unknown 202 99%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 38 19%
Student > Master 30 15%
Student > Bachelor 27 13%
Researcher 17 8%
Student > Doctoral Student 12 6%
Other 29 14%
Unknown 51 25%
Readers by discipline Count As %
Psychology 62 30%
Social Sciences 35 17%
Nursing and Health Professions 12 6%
Business, Management and Accounting 7 3%
Medicine and Dentistry 7 3%
Other 26 13%
Unknown 55 27%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 37. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 01 April 2021.
All research outputs
#1,102,032
of 25,712,965 outputs
Outputs from Culture, Medicine, and Psychiatry
#27
of 648 outputs
Outputs of similar age
#13,674
of 278,826 outputs
Outputs of similar age from Culture, Medicine, and Psychiatry
#2
of 18 outputs
Altmetric has tracked 25,712,965 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 95th percentile: it's in the top 5% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 648 research outputs from this source. They typically receive a lot more attention than average, with a mean Attention Score of 12.1. This one has done particularly well, scoring higher than 95% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 278,826 tracked outputs that were published within six weeks on either side of this one in any source. This one has done particularly well, scoring higher than 95% of its contemporaries.
We're also able to compare this research output to 18 others from the same source and published within six weeks on either side of this one. This one has done well, scoring higher than 88% of its contemporaries.