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A systematic review of the application of interactive virtual reality to sport

Overview of attention for article published in Virtual Reality, July 2017
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • Good Attention Score compared to outputs of the same age (72nd percentile)

Mentioned by

twitter
10 X users

Citations

dimensions_citation
186 Dimensions

Readers on

mendeley
386 Mendeley
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Title
A systematic review of the application of interactive virtual reality to sport
Published in
Virtual Reality, July 2017
DOI 10.1007/s10055-017-0320-5
Authors

David L. Neumann, Robyn L. Moffitt, Patrick R. Thomas, Kylie Loveday, David P. Watling, Chantal L. Lombard, Simona Antonova, Michael A. Tremeer

X Demographics

X Demographics

The data shown below were collected from the profiles of 10 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 386 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 386 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 56 15%
Student > Bachelor 52 13%
Student > Master 47 12%
Researcher 33 9%
Student > Doctoral Student 16 4%
Other 49 13%
Unknown 133 34%
Readers by discipline Count As %
Sports and Recreations 64 17%
Computer Science 41 11%
Psychology 37 10%
Engineering 31 8%
Business, Management and Accounting 13 3%
Other 60 16%
Unknown 140 36%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 6. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 08 July 2023.
All research outputs
#6,177,062
of 25,109,675 outputs
Outputs from Virtual Reality
#90
of 408 outputs
Outputs of similar age
#89,220
of 320,563 outputs
Outputs of similar age from Virtual Reality
#1
of 1 outputs
Altmetric has tracked 25,109,675 research outputs across all sources so far. Compared to these this one has done well and is in the 75th percentile: it's in the top 25% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 408 research outputs from this source. They typically receive a lot more attention than average, with a mean Attention Score of 12.6. This one has done well, scoring higher than 78% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 320,563 tracked outputs that were published within six weeks on either side of this one in any source. This one has gotten more attention than average, scoring higher than 72% of its contemporaries.
We're also able to compare this research output to 1 others from the same source and published within six weeks on either side of this one. This one has scored higher than all of them