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Testing the effectiveness of virtual reality as a defusion technique for coping with unwanted thoughts

Overview of attention for article published in Virtual Reality, November 2018
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • Among the highest-scoring outputs from this source (#21 of 410)
  • High Attention Score compared to outputs of the same age (89th percentile)
  • High Attention Score compared to outputs of the same age and source (99th percentile)

Mentioned by

twitter
29 X users
facebook
2 Facebook pages

Citations

dimensions_citation
15 Dimensions

Readers on

mendeley
65 Mendeley
Title
Testing the effectiveness of virtual reality as a defusion technique for coping with unwanted thoughts
Published in
Virtual Reality, November 2018
DOI 10.1007/s10055-018-0372-1
Authors

Arianna Prudenzi, Brendan Rooney, Giovambattista Presti, Marco Lombardo, Daniele Lombardo, Concetta Messina, Louise McHugh

X Demographics

X Demographics

The data shown below were collected from the profiles of 29 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 65 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 65 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 10 15%
Student > Master 10 15%
Student > Doctoral Student 7 11%
Researcher 5 8%
Lecturer 5 8%
Other 13 20%
Unknown 15 23%
Readers by discipline Count As %
Psychology 30 46%
Computer Science 5 8%
Engineering 3 5%
Sports and Recreations 2 3%
Arts and Humanities 2 3%
Other 9 14%
Unknown 14 22%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 22. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 19 August 2019.
All research outputs
#1,639,912
of 24,473,185 outputs
Outputs from Virtual Reality
#21
of 410 outputs
Outputs of similar age
#35,731
of 357,072 outputs
Outputs of similar age from Virtual Reality
#1
of 5 outputs
Altmetric has tracked 24,473,185 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 93rd percentile: it's in the top 10% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 410 research outputs from this source. They typically receive a lot more attention than average, with a mean Attention Score of 12.4. This one has done particularly well, scoring higher than 95% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 357,072 tracked outputs that were published within six weeks on either side of this one in any source. This one has done well, scoring higher than 89% of its contemporaries.
We're also able to compare this research output to 5 others from the same source and published within six weeks on either side of this one. This one has scored higher than all of them