You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
X Demographics
Mendeley readers
Title |
Transforming Learning and IT Management through Gamification
|
---|---|
Published by |
Springer International Publishing, January 2015
|
DOI | 10.1007/978-3-319-18699-3 |
ISBNs |
978-3-31-918698-6, 978-3-31-918699-3
|
Authors |
Prakash, Edmond C., Rao, Madhusudan, Edmond C. Prakash, Madhusudan Rao |
X Demographics
The data shown below were collected from the profiles of 8 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Saudi Arabia | 3 | 38% |
India | 1 | 13% |
Unknown | 4 | 50% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 7 | 88% |
Scientists | 1 | 13% |
Mendeley readers
The data shown below were compiled from readership statistics for 127 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Finland | 1 | <1% |
Germany | 1 | <1% |
Unknown | 125 | 98% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 25 | 20% |
Student > Ph. D. Student | 20 | 16% |
Student > Bachelor | 18 | 14% |
Student > Doctoral Student | 8 | 6% |
Professor | 7 | 6% |
Other | 19 | 15% |
Unknown | 30 | 24% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 40 | 31% |
Social Sciences | 14 | 11% |
Business, Management and Accounting | 12 | 9% |
Arts and Humanities | 8 | 6% |
Engineering | 7 | 6% |
Other | 15 | 12% |
Unknown | 31 | 24% |