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Handbook of Augmented Reality

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Cover of 'Handbook of Augmented Reality'

Table of Contents

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    Book Overview
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    Chapter 1 Augmented Reality: An Overview
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    Chapter 2 New Augmented Reality Taxonomy: Technologies and Features of Augmented Environment
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    Chapter 3 Visualization Techniques for Augmented Reality
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    Chapter 4 Handbook of Augmented Reality
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    Chapter 5 Head-Mounted Projection Display Technology and Applications
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    Chapter 6 Wireless Displays in Educational Augmented Reality Applications
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    Chapter 7 Mobile Projection Interfaces for Augmented Reality Applications
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    Chapter 8 Interactive Volume Segmentation and Visualization in Augmented Reality
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    Chapter 9 Virtual Roommates: Sampling and Reconstructing Presence in Multiple Shared Spaces
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    Chapter 10 Large Scale Spatial Augmented Reality for Design and Prototyping
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    Chapter 11 Markerless Tracking for Augmented Reality
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    Chapter 12 Enhancing Interactivity in Handheld AR Environments
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    Chapter 13 Evaluating Augmented Reality Systems
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    Chapter 14 Situated Simulations Between Virtual Reality and Mobile Augmented Reality: Designing a Narrative Space
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    Chapter 15 Referencing Patterns in Collaborative Augmented Reality
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    Chapter 16 QR Code Based Augmented Reality Applications
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    Chapter 17 Evolution of a Tracking System
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    Chapter 18 Navigation Techniques in Augmented and Mixed Reality: Crossing the Virtuality Continuum
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    Chapter 19 Survey of Use Cases for Mobile Augmented Reality Browsers
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    Chapter 20 Augmented Reality for Nano Manipulation
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    Chapter 21 Augmented Reality in Psychology
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    Chapter 22 Environmental Planning Using Augmented Reality
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    Chapter 23 Mixed Reality Manikins for Medical Education
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    Chapter 24 Augmented Reality Applied To Edutainment
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    Chapter 25 Designing Mobile Augmented Reality Games
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    Chapter 26 Network Middleware for Large Scale Mobile and Pervasive Augmented Reality Games
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    Chapter 27 3D Medical Imaging and Augmented Reality for Image-Guided Surgery
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    Chapter 28 Augmented Reality in Assistive Technology and Rehabilitation Engineering
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    Chapter 29 Using Augmentation Techniques for Performance Evaluation in Automotive Safety
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    Chapter 30 Augmented Reality in Product Development and Manufacturing
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    Chapter 31 Military Applications of Augmented Reality
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    Chapter 32 Augmented Reality in Exhibition and Entertainment for the Public
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    Chapter 33 GIS and Augmented Reality: State of the Art and Issues
Overall attention for this book and its chapters
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15 X users
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9 patents
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10 Wikipedia pages

Citations

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210 Dimensions

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1623 Mendeley
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Title
Handbook of Augmented Reality
Published by
Springer-Verlag New York, January 2011
DOI 10.1007/978-1-4614-0064-6
ISBNs
978-1-4614-0063-9, 978-1-4614-0064-6, 978-1-4939-0127-2
Editors

Borko Furht

X Demographics

X Demographics

The data shown below were collected from the profiles of 15 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 1,623 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Germany 8 <1%
Turkey 4 <1%
Malaysia 4 <1%
United States 4 <1%
Brazil 4 <1%
United Kingdom 4 <1%
Austria 3 <1%
Portugal 3 <1%
France 2 <1%
Other 26 2%
Unknown 1561 96%

Demographic breakdown

Readers by professional status Count As %
Student > Master 282 17%
Student > Bachelor 266 16%
Student > Ph. D. Student 196 12%
Researcher 82 5%
Lecturer 70 4%
Other 208 13%
Unknown 519 32%
Readers by discipline Count As %
Computer Science 451 28%
Engineering 191 12%
Social Sciences 82 5%
Business, Management and Accounting 78 5%
Design 65 4%
Other 212 13%
Unknown 544 34%