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Visual Informatics: Bridging Research and Practice

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Cover of 'Visual Informatics: Bridging Research and Practice'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Detecting Emotions from Connected Action Sequences
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    Chapter 2 High Performance Computing for Visualisation and Image Analysis
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    Chapter 3 CCTV Video Analytics: Recent Advances and Limitations
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    Chapter 4 Video Forgery and Special Effect Production
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    Chapter 5 Segmentation of the Left Ventricle in Myocardial Perfusion SPECT Using Active Shape Model
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    Chapter 6 Hierarchical Approach for Fast and Efficient Collision Detection in Urban Simulation
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    Chapter 7 Generating 3D Visual Expression Using Semantic Simplification Description Based on Logical Representation
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    Chapter 8 Optimal Discrete Wavelet Frames Features for Texture-Based Image Retrieval Applications
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    Chapter 9 Design Architecture for IMPlayer as a Tool for Supporting Visual Education Presentation
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    Chapter 10 Vision-Based Mobile Robot Navigation Using Image Processing and Cell Decomposition
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    Chapter 11 Automated Segmentation and Retrieval System for CT Head Images
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    Chapter 12 Real-Time Object-Based Video Segmentation Using Colour Segmentation and Connected Component Labeling
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    Chapter 13 Automatic Vertebral Fracture Assessment System (AVFAS) for Spinal Pathologies Diagnosis Based on Radiograph X-Ray Images
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    Chapter 14 Quasi-Gaussian DCT Filter for Speckle Reduction of Ultrasound Images
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    Chapter 15 Additional Cues Derived from Three Dimensional Image Processing to Aid Customised Reconstruction for Medical Applications
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    Chapter 16 A New Approach of Skull Fracture Detection in CT Brain Images
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    Chapter 17 Application of Information Visualization Techniques in Representing Patients’ Temporal Personal History Data
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    Chapter 18 Development of Total Knee Replacement Digital Templating Software
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    Chapter 19 Inter-frame Enhancement of Ultrasound Images Using Optical Flow
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    Chapter 20 Segmentation of Sinus Images for Grading of Severity of Sinusitis
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    Chapter 21 A Proposed Biologically Inspired Model for Object Recognition
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    Chapter 22 Visualization of the Newly Designed Jig and Fixture for Computer-Assisted Knee Replacement Surgery
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    Chapter 23 The Determination of the Number of Suspicious Clustered Micro Calcifications on ROI of Mammogram Images
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    Chapter 24 Assessment of Ulcer Wounds Size Using 3D Skin Surface Imaging
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    Chapter 25 Enhanced Lips Detection and Tracking System
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    Chapter 26 Time-Space-Activity Conflict Detection Using 4D Visualization in Multi-storied Construction Project
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    Chapter 27 Haptic Texture Rendering Based on Visual Texture Information: A Study to Achieve Realistic Haptic Texture Rendering
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    Chapter 28 Multi-tiered S-SOA, Parameter-Driven New Islamic Syariah Products of Holistic Islamic Banking System (HiCORE): Virtual Banking Environment
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    Chapter 29 Tangible Interaction in Learning Astronomy through Augmented Reality Book-Based Educational Tool
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    Chapter 30 Using Wavelet Extraction for Haptic Texture Classification
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    Chapter 31 Mixed Reality Book: A Visualization Tool
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    Chapter 32 Usability Evaluation of Multimedia Courseware (MEL-SindD)
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    Chapter 33 Development of an Augmented Reality Rare Book and Manuscript for Special Library Collection (AR Rare-BM)
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    Chapter 34 Virtual Visualisation Laboratory for Science and Mathematics Content (Vlab-SMC) with Special Reference to Teaching and Learning of Chemistry
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    Chapter 35 Augmented Reality as a Remedial Paradigm for Negative Numbers: Content Aspect
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    Chapter 36 Collaborative Augmented Reality: Multi-user Interaction in Urban Simulation
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    Chapter 37 ViSTREET: An Educational Virtual Environment for the Teaching of Road Safety Skills to School Students
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    Chapter 38 Designing 3 Dimensional Virtual Reality Using Panoramic Image
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    Chapter 39 Design Framework for Sketch Based Technique in 3D Navigation of Cluttered Virtual Environment
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    Chapter 40 Applying Virtual Rehearsal Principle in Developing a Persuasive Multimedia Learning Environment (PMLE)
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    Chapter 41 Retracted: Visualization of Positive and Monotone Data by Rational Quadratic Spline
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    Chapter 42 Thickness Characterization of 3D Skin Surface Images Using Reference Line Construction Approach
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    Chapter 43 An Approach to Derive Parametric L-System Using Genetic Algorithm
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    Chapter 44 Recyclable Waste Paper Sorting Using Template Matching
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    Chapter 45 Noise Detection Fuzzy (NDF) Filter for Removing Salt and Pepper Noise
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    Chapter 46 Handwriting Recognition Algorithm in Different Languages: Survey
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    Chapter 47 United Zernike Invariants for Character Images
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    Chapter 48 Using Animation in Active Learning Tool to Detect Possible Attacks in Cryptographic Protocols
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    Chapter 49 Secure Minutiae-Based Fingerprint Templates Using Random Triangle Hashing
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    Chapter 50 Combinatorial Color Space Models for Skin Detection in Sub-continental Human Images
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    Chapter 51 Visualization of JPEG Metadata
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    Chapter 52 Fingerprint Classification Based on Analysis of Singularities and Image Quality
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    Chapter 53 An Algorithm for Treating Uncertainties in the Visualization of Pipeline Sensors’ Datasets
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    Chapter 54 Event Based Simulator for Parallel Computing over the Wide Area Network for Real Time Visualization
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    Chapter 55 Adaptive-Neuro Fuzzy Inference System for Human Posture Classification Using a Simplified Shock Graph
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    Chapter 56 Extraction and Classification of Human Gait Features
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    Chapter 57 Salt and Pepper Noise Removal from Document Images
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    Chapter 58 Color Image Magnification: Geometrical Pattern Classification Approach
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    Chapter 59 Lifting Scheme DWT Implementation in a Wireless Vision Sensor Network
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    Chapter 60 Illumination Compensation for Document Images Using Local-Global Block Analysis
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    Chapter 61 Automatic Image Annotation Using Color K-Means Clustering
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    Chapter 62 Image Compression Using Stitching with Harris Corner Detector and SPIHT Coding
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    Chapter 63 SMARViz: Soft Maximal Association Rules Visualization
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    Chapter 64 Visualisation Enhancement of HoloCatT Matrix
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    Chapter 65 Modeling of Electromagnetic Waves Using Statistical and Numerical Techniques
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    Chapter 66 Visual Language Framework for Plant Modeling Using L-System
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    Chapter 67 Inclusion of Property Profile in the Production Rule Pattern for Visualization Software Design
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    Chapter 68 Low Memory Implementation of Saliency Map Using Strip-Based Method
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    Chapter 69 Baseline Image Classification Approach Using Local Minima Selection
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    Chapter 70 Orientation Features-Based Face Detection by Using Local Orientation Histogram Framework
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    Chapter 71 Estimating Extremal Planes to Extract Crest Lines from Volumetric Data
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    Chapter 72 Designing of Roaming Protocol for Bluetooth Equipped Multi Agent Systems
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    Chapter 73 Logical Heuristic Algorithm in Extracting 2D Structure Thinned Binary Image into Freeman Chain Code (FCC)
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    Chapter 74 VisEL: Visualisation of Expertise Level in a Special Interest Group Knowledge Portal
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    Chapter 75 genDMG: A Generic Graph Representation Layout to Visualize Existing Software Artifacts
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    Chapter 76 An Automatic Optical Flow Based Method for the Detection and Restoration of Non-repetitive Damaged Zones in Image Sequences
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    Chapter 77 Are Visual Informatics Actually Useful in Practice: A Study in a Film Studies Context
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    Chapter 78 The Effect of Visual of a Courseware towards Pre-University Students’ Learning in Literature
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    Chapter 79 Visual Learning in Application of Integration
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    Chapter 80 Learning Science Using AR Book: A Preliminary Study on Visual Needs of Deaf Learners
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    Chapter 81 Usage-Centered Design Approach in Design of Malaysia Sexuality Education (MSE) Courseware
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    Chapter 82 V2S: Voice to Sign Language Translation System for Malaysian Deaf People
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    Chapter 83 Real World Issues in Developing a Malaysian Forest Battlefield Environment for Small Unit Tactics Using 3D Graphics
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    Chapter 84 Students Perception towards the Implementation of Computer Graphics Technology in Class via Unified Theory of Acceptance and Use of Technology (UTAUT) Model
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    Chapter 85 Information System Development Model: Theories Analysis and Guidelines
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    Chapter 86 Assistive Courseware for Visually-Impaired
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    Chapter 87 Erratum to: Visualization of Positive and Monotone Data by Rational Quadratic Spline
Overall attention for this book and its chapters
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About this Attention Score

  • Good Attention Score compared to outputs of the same age (76th percentile)
  • Good Attention Score compared to outputs of the same age and source (75th percentile)

Mentioned by

twitter
1 X user
wikipedia
2 Wikipedia pages
googleplus
1 Google+ user

Citations

dimensions_citation
6 Dimensions

Readers on

mendeley
54 Mendeley
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Title
Visual Informatics: Bridging Research and Practice
Published by
Lecture notes in computer science, January 2009
DOI 10.1007/978-3-642-05036-7
ISBNs
978-3-64-205035-0, 978-3-64-205036-7
Authors

Halimah Badioze Zaman, Peter Robinson, Maria Petrou, Patrick Olivier, Heiko Schröder, Timothy K. Shih

Editors

Badioze Zaman, Halimah, Robinson, Peter, Petrou, Maria, Olivier, Patrick, Schröder, Heiko

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 54 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Malaysia 1 2%
Unknown 53 98%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 3 6%
Student > Master 2 4%
Lecturer > Senior Lecturer 1 2%
Student > Ph. D. Student 1 2%
Unknown 47 87%
Readers by discipline Count As %
Computer Science 2 4%
Environmental Science 1 2%
Physics and Astronomy 1 2%
Social Sciences 1 2%
Engineering 1 2%
Other 0 0%
Unknown 48 89%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 5. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 06 January 2024.
All research outputs
#5,895,188
of 22,846,662 outputs
Outputs from Lecture notes in computer science
#1,923
of 8,126 outputs
Outputs of similar age
#39,021
of 169,342 outputs
Outputs of similar age from Lecture notes in computer science
#41
of 177 outputs
Altmetric has tracked 22,846,662 research outputs across all sources so far. This one has received more attention than most of these and is in the 73rd percentile.
So far Altmetric has tracked 8,126 research outputs from this source. They receive a mean Attention Score of 5.0. This one has done well, scoring higher than 75% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 169,342 tracked outputs that were published within six weeks on either side of this one in any source. This one has done well, scoring higher than 76% of its contemporaries.
We're also able to compare this research output to 177 others from the same source and published within six weeks on either side of this one. This one has done well, scoring higher than 75% of its contemporaries.