↓ Skip to main content

Simulator sickness incidence and susceptibility during neck motion-controlled virtual reality tasks

Overview of attention for article published in Virtual Reality, June 2015
Altmetric Badge

About this Attention Score

  • Average Attention Score compared to outputs of the same age

Mentioned by

twitter
1 X user

Citations

dimensions_citation
49 Dimensions

Readers on

mendeley
140 Mendeley
Title
Simulator sickness incidence and susceptibility during neck motion-controlled virtual reality tasks
Published in
Virtual Reality, June 2015
DOI 10.1007/s10055-015-0266-4
Authors

Julia Treleaven, Jenna Battershill, Deborah Cole, Carissa Fadelli, Simon Freestone, Katie Lang, Hilla Sarig-Bahat

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 140 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Spain 1 <1%
Portugal 1 <1%
Germany 1 <1%
Unknown 137 98%

Demographic breakdown

Readers by professional status Count As %
Student > Master 33 24%
Student > Ph. D. Student 28 20%
Researcher 17 12%
Student > Bachelor 16 11%
Professor > Associate Professor 6 4%
Other 14 10%
Unknown 26 19%
Readers by discipline Count As %
Computer Science 32 23%
Engineering 19 14%
Nursing and Health Professions 12 9%
Psychology 12 9%
Medicine and Dentistry 9 6%
Other 25 18%
Unknown 31 22%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 1. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 23 March 2019.
All research outputs
#15,566,052
of 23,136,540 outputs
Outputs from Virtual Reality
#272
of 359 outputs
Outputs of similar age
#157,584
of 267,373 outputs
Outputs of similar age from Virtual Reality
#1
of 2 outputs
Altmetric has tracked 23,136,540 research outputs across all sources so far. This one is in the 22nd percentile – i.e., 22% of other outputs scored the same or lower than it.
So far Altmetric has tracked 359 research outputs from this source. They typically receive more attention than average, with a mean Attention Score of 8.4. This one is in the 14th percentile – i.e., 14% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 267,373 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 32nd percentile – i.e., 32% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 2 others from the same source and published within six weeks on either side of this one. This one has scored higher than all of them