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Does Streaming Esports Affect Players’ Behavior and Performance?

Overview of attention for article published in Games and Culture, April 2019
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • High Attention Score compared to outputs of the same age (84th percentile)
  • Good Attention Score compared to outputs of the same age and source (78th percentile)

Mentioned by

twitter
11 X users
wikipedia
1 Wikipedia page
reddit
1 Redditor

Citations

dimensions_citation
28 Dimensions

Readers on

mendeley
123 Mendeley
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Title
Does Streaming Esports Affect Players’ Behavior and Performance?
Published in
Games and Culture, April 2019
DOI 10.1177/1555412019838095
Authors

Akira Matsui, Anna Sapienza, Emilio Ferrara

X Demographics

X Demographics

The data shown below were collected from the profiles of 11 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 123 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 123 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 18 15%
Student > Ph. D. Student 15 12%
Researcher 10 8%
Student > Bachelor 9 7%
Lecturer 6 5%
Other 19 15%
Unknown 46 37%
Readers by discipline Count As %
Social Sciences 15 12%
Business, Management and Accounting 12 10%
Computer Science 10 8%
Psychology 10 8%
Sports and Recreations 9 7%
Other 20 16%
Unknown 47 38%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 14. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 17 June 2021.
All research outputs
#2,662,061
of 25,743,152 outputs
Outputs from Games and Culture
#84
of 548 outputs
Outputs of similar age
#56,573
of 366,999 outputs
Outputs of similar age from Games and Culture
#3
of 14 outputs
Altmetric has tracked 25,743,152 research outputs across all sources so far. Compared to these this one has done well and is in the 89th percentile: it's in the top 25% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 548 research outputs from this source. They typically receive more attention than average, with a mean Attention Score of 8.8. This one has done well, scoring higher than 84% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 366,999 tracked outputs that were published within six weeks on either side of this one in any source. This one has done well, scoring higher than 84% of its contemporaries.
We're also able to compare this research output to 14 others from the same source and published within six weeks on either side of this one. This one has done well, scoring higher than 78% of its contemporaries.