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End-User Development

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Cover of 'End-User Development'

Table of Contents

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    Book Overview
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    Chapter 1 Challenges of Traditional Usability Evaluation in End-User Development
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    Chapter 2 My IoT Puzzle: Debugging IF-THEN Rules Through the Jigsaw Metaphor
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    Chapter 3 End-User Development of Voice User Interfaces Based on Web Content
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    Chapter 4 CAPIRCI: A Multi-modal System for Collaborative Robot Programming
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    Chapter 5 Intervention and EUD
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    Chapter 6 Facilitating the Development of IoT Applications in Smart City Platforms
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    Chapter 7 Analyzing Trigger-Action Programming for Personalization of Robot Behaviour in IoT Environments
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    Chapter 8 Cuscus: An End User Programming Tool for Data Visualisation
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    Chapter 9 A Board-Game for Co-Designing Smart Nature Environments in Workshops with Children
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    Chapter 10 An Internet-of-Things End-User Development Approach to Environmental Monitoring of Cultural Heritage Archives
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    Chapter 11 End-User Development in Speech Therapies: A Scenario in the Smart Home Domain
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    Chapter 12 Evaluation of a Visual Tool for Early Patent Infringement Detection During Design
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    Chapter 13 Natural Language Data Queries on Multiple Heterogenous Data Sources
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    Chapter 14 Open Piping: Towards an Open Visual Workflow Environment
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    Chapter 15 Designing Troubleshooting Support Cards for Novice End-User Developers of Physical Computing Prototypes
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    Chapter 16 End-User Development Goes to School: Collaborative Learning with Makerspaces in Subject Areas
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    Chapter 17 Virtual Assistants for End-User Development in the Internet of Things
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    Chapter 18 Transforming Meta-design from Paradigm to Working Theory
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    Chapter 19 End-User Development for the Wolly Robot
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    Chapter 20 PAC-PAC: End User Development of Immersive Point and Click Games
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    Chapter 21 End-User Development in Industry 4.0: Challenges and Opportunities
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    Chapter 22 A Browser-Based P2P Architecture for Collaborative End-User Artifacts in the Edge
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    Chapter 23 An End-User Semantic Web Augmentation Tool
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    Chapter 24 Improving Tools that Allow End Users to Configure Smart Environments
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    Chapter 25 Research on Making Nature Smart with Children
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Title
End-User Development
Published by
Springer International Publishing, September 2019
DOI 10.1007/978-3-030-24781-2
ISBNs
978-3-03-024780-5, 978-3-03-024781-2
Editors

Malizia, Alessio, Valtolina, Stefano, Morch, Anders, Serrano, Alan, Stratton, Andrew

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Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 1 Mendeley reader of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 1 100%

Demographic breakdown

Readers by professional status Count As %
Student > Postgraduate 1 100%
Student > Master 1 100%
Readers by discipline Count As %
Computer Science 1 100%
Social Sciences 1 100%