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Human Interface and the Management of Information. Visual Information and Knowledge Management

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Cover of 'Human Interface and the Management of Information. Visual Information and Knowledge Management'

Table of Contents

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    Book Overview
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    Chapter 1 Customization: The Path to a Better and More Accessible Web Experience
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    Chapter 2 Users’ Interpretation of Pictograms and Pictures for Conveying Instructions and Warnings on Pharmaceutical Labels
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    Chapter 3 Chinese Pinyin Input Method in Smartphone Era: A Literature Review Study
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    Chapter 4 Research on Layout Design of Main Interface of Stadium Monitoring System Based on Gestalt Psychology
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    Chapter 5 The Impact of Information Presentation on Visual Inspection Performance in the International Nuclear Safeguards Domain
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    Chapter 6 Caught in Eye Trackers’ Blind Spots: Adapting Vision Studies to Ethnographic Field Research
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    Chapter 7 A Study of Optimum Representation of Digital Contents on Smart Phones
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    Chapter 8 Research on the Information Layout of HMDs Based on Flight Missions and Visual Cognition
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    Chapter 9 An Investigation of Placement of Textual and Graphical Information Using Human Performance and Eye Tracking Data
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    Chapter 10 Use of Customized Text Can Be Beneficial to Students Who Read Online Materials Under Constrained Visual Conditions
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    Chapter 11 A Coordinated Multi-channel Information Presentation Framework for Data Exploration
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    Chapter 12 Creating a User-Centric Data Flow Visualization: A Case Study
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    Chapter 13 Usability Evaluation of a Co-created Big Data Analytics Platform for Health Policy-Making
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    Chapter 14 Visualization of Component-Based Software Architectures: A Comparative Evaluation of the Usability in Virtual Reality and 2D
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    Chapter 15 A Comparison of Effectiveness Between 2-Dimensional and 3-Dimensional Data Visualization in Detecting Plant Architectural Characteristics
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    Chapter 16 Interface Information Visualization of Intelligent Control System Based on Visual Cognitive Behavior
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    Chapter 17 Story Envisioning Framework for Visualized Collective Storytelling in Conversation
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    Chapter 18 Impact of Compiler’s Feedback on Coding Performance
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    Chapter 19 Learning Support System Adapting to Multidimensionality of Knowledge Acquisition Process of Intellectual Property Law of Engineering Students
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    Chapter 20 Does the Use of Tablets Lead to More Information Being Recorded and Better Recall in Short-Term Memory Tasks?
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    Chapter 21 Human Factors Guidance for Building a Computer-Based Procedures System: How to Give the Users Something They Actually Want
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    Chapter 22 Statistical Analysis of Micro-error Occurrence Probability for the Fitts’ Law-Based Pointing Task
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    Chapter 23 The Creative Power of Collaborative Pairs in Divergent Idea-Generation Task
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    Chapter 24 Interactive HMI for Qualification and Programming in Process Automation EduBrain 4.0
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    Chapter 25 Investigation of Learning Process with TUI and GUI Based on Protocol Analysis
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    Chapter 26 User-eXperience Values of Automatic Driving to Consider from Dual Tasks
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    Chapter 27 Research of Human-Machine Interface Evaluation Based on Cogtool
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    Chapter 28 A Support System for Viewing Lecture Contents Adapted Students Understanding - Study on Question Behavior to Grasp Learner’s Understanding Situation -
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    Chapter 29 Modeling Pilots’ Operation Error Based on Fitts’ Law
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    Chapter 30 Presenting Low-Accuracy Information of Emotion Recognition Enhances Human Awareness Performance
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    Chapter 31 Approach for Communication Design for Motivation to Health Behavior
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    Chapter 32 New Habits to Increase 5 Times the Annual Chocolate Consumption of Japan
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    Chapter 33 Meals to Make a Healthy Diet Successful
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    Chapter 34 How to Design Adaptable Agents to Obtain a Consensus with Omoiyari
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    Chapter 35 Does a Character’s Visual Style Affect Audience Empathy and Sympathy?
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    Chapter 36 Relationship Between Difference of Motivation and Behavior Change Caused by Visualization
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    Chapter 37 Knowledge Management for Rapidly Extensible Collaborative Robots
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    Chapter 38 A Practical Study on the Information Sharing System for Producers
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    Chapter 39 Development of “Aruite Mi Mai,” A Walking Application for Crime Prevention for Safe and Secure City Development
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    Chapter 40 Value-of-Information Driven Content Presentation and Filtering in Military Geographic Information Systems
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    Chapter 41 Evaluation Index to Find Relevant Papers: Improvement of Focused Citation Count
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    Chapter 42 Barriers Against the Introduction of Teleworking and Survey for Workers on Their Work Contents
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    Chapter 43 Development and Usability Evaluation of a Prototype Conversational Interface for Biological Information Retrieval via Bioinformatics
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    Chapter 44 Effects of Note-Taking Method on Knowledge Transfer in Inspection Tasks
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    Chapter 45 Optimal Range of Information Quantity for Decision Making
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    Chapter 46 Analyses of Fukushima-Daiichi Accident and Other Seven Cases from Good Practice Viewpoint
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    Chapter 47 On the Relationality Assets and Gift-and-Circulation Model in Community Problem
Overall attention for this book and its chapters
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Citations

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Title
Human Interface and the Management of Information. Visual Information and Knowledge Management
Published by
Springer International Publishing, August 2019
DOI 10.1007/978-3-030-22660-2
ISBNs
978-3-03-022659-6, 978-3-03-022660-2
Editors

Yamamoto, Sakae, Mori, Hirohiko

X Demographics

X Demographics

The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 13 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 13 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 6 46%
Lecturer 1 8%
Student > Bachelor 1 8%
Student > Doctoral Student 1 8%
Student > Ph. D. Student 1 8%
Other 1 8%
Unknown 2 15%
Readers by discipline Count As %
Business, Management and Accounting 2 15%
Computer Science 2 15%
Design 2 15%
Nursing and Health Professions 1 8%
Psychology 1 8%
Other 1 8%
Unknown 4 31%