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A guide for making video games accessible to users with cerebral palsy

Overview of attention for article published in Universal Access in the Information Society, July 2019
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49 Mendeley
Title
A guide for making video games accessible to users with cerebral palsy
Published in
Universal Access in the Information Society, July 2019
DOI 10.1007/s10209-019-00679-6
Authors

Patricia Compañ-Rosique, Rafael Molina-Carmona, Francisco Gallego-Durán, Rosana Satorre-Cuerda, Carlos Villagrá-Arnedo, Faraón Llorens-Largo

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 49 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 49 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 6 12%
Researcher 4 8%
Professor 4 8%
Student > Master 3 6%
Student > Bachelor 3 6%
Other 5 10%
Unknown 24 49%
Readers by discipline Count As %
Computer Science 7 14%
Arts and Humanities 2 4%
Social Sciences 2 4%
Nursing and Health Professions 2 4%
Biochemistry, Genetics and Molecular Biology 1 2%
Other 7 14%
Unknown 28 57%