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Human Systems Engineering and Design II

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Table of Contents

  1. Altmetric Badge
    Book Overview
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    Chapter 1 Interaction Design for the Dissemination and Sharing of Knowledge
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    Chapter 2 Kaleidoscope of User Involvement – Product Development Methods in an Interdisciplinary Context
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    Chapter 3 Adaptive Augmented Reality User Interfaces Using Face Recognition for Smart Home Control
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    Chapter 4 Comparison of Different Assembly Assistance Systems Under Ergonomic and Economic Aspects
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    Chapter 5 A Deep Learning Application for Detecting Facade Tile Degradation
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    Chapter 6 Development of an Intelligent Pill Dispenser Based on an IoT-Approach
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    Chapter 7 Types of Mimetics for the Design of Intelligent Technologies
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    Chapter 8 Implications of Mobility Service Diaries on Adaptive Mobility Platforms
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    Chapter 9 Design Process: The Importance of Its Implementation
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    Chapter 10 Bluetooth Tracking Approach for User Assistance Based in Sequential Patterns Analysis
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    Chapter 11 Autonomous Learning Mediated by Digital Technology Processes in Higher Education: A Systematic Review
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    Chapter 12 Human Aspects in Product and Service Development
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    Chapter 13 Blueprint for a Priming Study to Identify Customer Needs in Social Media Reviews
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    Chapter 14 Risk Avoidance Through Reliable Attention Management at Control Room Workstations
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    Chapter 15 Study on the Effect of Electronic Map Color Scheme on Operation Performance
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    Chapter 16 Configuration and Use of Pervasive Augmented Reality Interfaces in a Smart Home Context: A Prototype
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    Chapter 17 Walkability in the Modern Arab Cities: An Assessment of Public Space Along Al-Qasba Canal and Lake Khaled in Sharjah
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    Chapter 18 Psychological Interpretation of Human Behavior to Atypical Architectural Shape
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    Chapter 19 Green Ocean Strategy: Democratizing Business Knowledge for Sustainable Growth
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    Chapter 20 Analysis of Correlation Between Surface Roughness of Aluminum Alloy and Human Psychological Perception
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    Chapter 21 Are We Ready for Human-Robot Collaboration at Work and in Our Everyday Lives? - An Exploratory Approach
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    Chapter 22 Human-Robot Cooperation: Link Between Acceptance and Modes of Cooperation Chosen by Operator with a Robot
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    Chapter 23 From HCI to HRI: About Users, Acceptance and Emotions
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    Chapter 24 Control of an Arm-Hand Prosthesis by Mental Commands and Blinking
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    Chapter 25 Mechanical Design of a Spatial Mechanism for the Robot Head Configuration in Social Robotics
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    Chapter 26 Reclined Posture for Enabling Autonomous Driving
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    Chapter 27 Implicit Communication of Automated Vehicles in Urban Scenarios: Effects of Pitch and Deceleration on Pedestrian Crossing Behavior
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    Chapter 28 Non-driving Related Activities in Automated Driving – An Online Survey Investigating User Needs
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    Chapter 29 Yielding Light Signal Evaluation for Self-driving Vehicle and Pedestrian Interaction
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    Chapter 30 How Should an Automated Vehicle Communicate Its Intention to a Pedestrian? – A Virtual Reality Study
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    Chapter 31 Digital Human Modelling, Occupant Packaging and Autonomous Vehicle Interior
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    Chapter 32 Evaluation of Display Concepts for the Instrument Cluster in Urban Automated Driving
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    Chapter 33 Providing Peripheral Trajectory Information to Avoid Motion Sickness During the In-car Reading Tasks
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    Chapter 34 Influence of the Vehicle Exterior Design on the Individual Driving Style
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    Chapter 35 Sensor Matrix Robustness for Monitoring the Interface Pressure Between Car Driver and Seat
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    Chapter 36 Feasibility Analysis and Investigation of the User Acceptance of a Preventive Information System to Increase the Road Safety of Cyclists
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    Chapter 37 Interaction at the Bottleneck – A Traffic Observation
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    Chapter 38 Displaying Vehicle Driving Mode – Effects on Pedestrian Behavior and Perceived Safety
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    Chapter 39 HUD Layout Adaptive Method for Fighter Based on Flight Mission
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    Chapter 40 Visually Impaired Interaction with the Mobile Enhanced Travel Aid eBAT
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    Chapter 41 Palletising Support in Intralogistics: The Effect of a Passive Exoskeleton on Workload and Task Difficulty Considering Handling and Comfort
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    Chapter 42 Understanding the Influence of Cognitive Biases in Production Planning and Control
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    Chapter 43 Complete Block-Level Visual Debugger for Blockly
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    Chapter 44 Adequacy of Game Scenarios for an Object with Playware Technology to Promote Emotion Recognition in Children with Autism Spectrum Disorder
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    Chapter 45 Priority Order of Single Gaze Gestures in Eye Control System
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    Chapter 46 An Approach of Supporting Access to Educational Graphic of the Blind Students Using Sound and Speech
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    Chapter 47 Inclusive Design for Recycling Facilities: Public Participation Equity for the Visually Impaired
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    Chapter 48 Secure Visualization When Using Mobile Applications for Dementia Scenarios
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    Chapter 49 Research on Color, Luminance and Line Width of HUD Symbols
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    Chapter 50 Redesigning the Common NICU Incubator: An Approach Through the Emulation of Factors Resembling the Mother’s Womb
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    Chapter 51 Experimental Study on Color Identifiable Area Threshold Based on Visual Perception
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    Chapter 52 Symbolic Similarity of Traffic Signals Based on Human Visual Perception
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    Chapter 53 The Color Design of Driverless Bus Based on Kansei Engineering
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    Chapter 54 The Influence of the Threshold of the Size of the Graphic Element on the General Dynamic Gesture Behavior
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    Chapter 55 Fit and Comfort Perception on Hearing Aids: A Pilot Study
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    Chapter 56 Improvement in the Quality of Life of Patients with End-Stage Renal Failure Who Live Without Replacement Therapy in Mexico
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    Chapter 57 The VITO (pn 20150100457, 2015): Novel Training Kit to Limit Down the Learning Curve of the Upper GI Endoscopy Operations
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    Chapter 58 Simulating Social Cycling Experience in Design Research
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    Chapter 59 Customer eXperience: A Bridge Between Service Science and Human-Computer Interaction
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    Chapter 60 Forming Customer eXperience Professionals: A Comparative Study on Students’ Perception
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    Chapter 61 Is a Virtual Ferrari as Good as the Real One? Children’s Initial Reactions to Virtual Reality Experiences
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    Chapter 62 Designing Federated Architectures for Multimodal Interface Design and Human Computer Interaction in Virtual Environments
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    Chapter 63 Editorial Design Based on User Experience Design
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    Chapter 64 A Cloud Based Augmented Reality Framework - Enabling User-Centered Interactive Systems Development
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    Chapter 65 Redesign of a Questionnaire to Assess the Usability of Websites
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    Chapter 66 Edge Detection Method for the Graphic User Interface of Complex Information System
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    Chapter 67 Identifying and Classifying Human-Centered Design Methods for Product Development
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    Chapter 68 Artificial Intelligence and Blockchain Technology Adaptation for Human Resources Democratic Ergonomization on Team Management
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    Chapter 69 Lean Application: The Design Process and Effectiveness
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    Chapter 70 The Anthropometry in Service of the School Furniture - Case Study Applied to the Portuguese Primary Schools
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    Chapter 71 Topological Properties of Inequality and Deprivation in an Educational System: Unveiling the Key-Drivers Through Complex Network Analysis
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    Chapter 72 Public Opinion Divergence Based on Multi-agent Communication Topology Interconnection
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    Chapter 73 Exploring the Intersections of Web Science and Accessibility
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    Chapter 74 Somatic Senses Required for the Emotional Design of Upper Limb Prosthesis
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    Chapter 75 Development of Behavior Profile of Users with Visual Impairment
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    Chapter 76 Study on Product Information Coding in the Context of Universal Design
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    Chapter 77 Facilitating Storytelling and Preservation of Mementos for the Elderly Through Tangible Interface
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    Chapter 78 A Systemic Approach for Early Warning in Crisis Prevention and Management
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    Chapter 79 A Model-Driven Decision Support System for Aid in a Natural Disaster
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    Chapter 80 Maturity Analysis of Safety Performance Measurement
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    Chapter 81 Safety Evaluation of Steering Wheel LCD Screen Based on Ergonomic Principles and FEA
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    Chapter 82 Digital Human Modelling in Research and Development – A State of the Art Comparison of Software
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    Chapter 83 ErgoSMED: A Methodology to Reduce Setup Times and Improve Ergonomic Conditions
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    Chapter 84 Prediction of Failure Candidates of Technical Products in the Field Based on a Multivariate Usage Profile Using Machine Learning Algorithms Regarding Operating Data
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    Chapter 85 A Systematic Review of Healthcare-Associated Infectious Organisms in Medical Radiation Science Departments: Preliminary Findings
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    Chapter 86 Process Operator Students’ Abilities to Assess OSH Risks
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    Chapter 87 The Cost of Ensuring the Safety of Technical Systems and Their Service Life
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    Chapter 88 Quantitative Nondestructive Assessment of Paenibacillus larvae in Apis mellifera Hives
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    Chapter 89 Green Light Optimum Speed Advisory (GLOSA) System with Signal Timing Variations - Traffic Simulator Study
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    Chapter 90 Detection of Student Behavior Profiles Applying Neural Networks and Decision Trees
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    Chapter 91 Smart Sensor Technology and Infrastructure Safety
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    Chapter 92 Considerations for the Strategic Design of the Humanitarian Supply Chain: Towards a Reference Model
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    Chapter 93 Prevalence and Risk Factors Associated with Upper Limb Disorders and Low Back Pain Among Informal Workers of Hand-Operated Rebar Benders
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    Chapter 94 Detection and Classification of Facial Features Through the Use of Convolutional Neural Networks (CNN) in Alzheimer Patients
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    Chapter 95 Healthy Office by WELL Building Standard: Polish Examples
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    Chapter 96 Development Needs of the OSH-Related Risk Management Process: A Companies’ Viewpoint
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    Chapter 97 A Review of the Risk Perception of Construction Workers in Construction Safety
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    Chapter 98 Diffusing the Myth Around Environmental Sustainable Development Delivery in South African Construction Industry
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    Chapter 99 RecogApp - Web and Mobile Application to Recognition Support
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    Chapter 100 Lean and Ergonomics Competencies: Knowledge and Applications
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    Chapter 101 Preprocessing Information from a Data Network for the Detection of User Behavior Patterns
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    Chapter 102 Designing an e-Coach to Tailor Training Plans for Road Cyclists
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    Chapter 103 Half Scale Dress Forms from 3D Body Scans in Active Poses
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    Chapter 104 A Comparison of Heart Rate in Normal Physical Activity vs. Immersive Virtual Reality Exergames
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    Chapter 105 The Impact of Ergonomic Design on Smart Garments
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    Chapter 106 User Centered Design of a Pill Dispenser for the Elderly
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    Chapter 107 The Importance of ICT and Wearable Devices in Monitoring the Health Status of Coronary Patients
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    Chapter 108 Improvement of a Monitoring System for Preventing Elderly Fall Down from a Bed
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    Chapter 109 Ergonomic Design Process of the Shape of a Diagnostic Ultrasound Probe
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    Chapter 110 Discussion on the Effect of Bedding on Sleep Postures
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    Chapter 111 Design Culture Within the B2B Needs Roadmap
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    Chapter 112 Masticatory Evaluation in Non-contact Measurement of Chewing Movement
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    Chapter 113 Satisfaction of Aged Users with Mobility Assistive Devices: A Preliminary Study of Conventional Walkers
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    Chapter 114 Effect of Added Mass Location on Manual Wheelchair Propulsion Forces
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    Chapter 115 Exploration of TCM Health Service Mode in the Context of Aging Society
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    Chapter 116 Standardized Research of Clinical Diagnosis and Treatment Data of Epilepsy
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    Chapter 117 Experience Design: A Tool to Improve a Child’s Experience in the Use of Vesical Catheters
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    Chapter 118 An Assistive Application for Developing the Functional Vision and Visuomotor Skills of Children with Cortical Visual Impairment
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    Chapter 119 Structural Analysis of Spinal Column to Estimate Intervertebral Disk Load for a Mobile Posture Improvement Support System
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    Chapter 120 Automated Decision Modeling with DMN and BPMN: A Model Ensemble Approach
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    Chapter 121 Potential of Industrial Image Processing in Manual Assembly
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    Chapter 122 Relationship Between Facebook Fan Page and Trust of Fans
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    Chapter 123 Effects of the Use of Smart Glasses on Eyesight
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    Chapter 124 Distributed Data and Information Management for Crisis Forecasting and Management
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    Chapter 125 Visual Representation Strategy of Flow Line in Flow Maps Visualization
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    Chapter 126 Democratizing New Product Development Through an Industry-Society Entrepreneurial Partnership
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    Chapter 127 Development of a Concept for the Use of Humanoid Robot Systems with the Example of a Logistic Support Process
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    Chapter 128 Production Management Model Based on Lean Manufacturing Focused on the Human Factor to Improve Productivity of Small Businesses in the Metalworking Sector
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    Chapter 129 Intelligent and Innovative Solutions in Supply Chains
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    Chapter 130 Plant Layout Model for Improving Footwear Process Times in Micro and Small Enterprises
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    Chapter 131 Public Sector Transformation via Democratic Governmental Entrepreneurship and Intrapreneurship
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    Chapter 132 Three Dimensional Visualization and Interactive Representation of Carbon Structures and Compounds to Illustrate Learning Content
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    Chapter 133 Agile Start-up Business Planning and Lean Implementation Management on Democratic Innovation and Creativity
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    Chapter 134 Model for Improving Post-sales Processes Applying Lean Thinking to Reduce Vehicle Delivery Times at an Automotive Company
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    Chapter 135 S-FES: A Structure-Driven Modeling Strategy for Product Innovation Design
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    Chapter 136 Proposal for Process StandarDization for Continuous Improvement in a Peruvian Textile Sector Company
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    Chapter 137 Technology Roadmap for Business Strategy and Innovation
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    Chapter 138 An Order Fulfillment Model Based on Lean Supply Chain: Coffee’s Case Study in Cusco, Peru
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    Chapter 139 Strategic Sourcing Toward a Sustainable Organic Coffee Supply Chain: A Research Applied in Cuzco
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    Chapter 140 Narrative Perception in the Exhibition Space-Studying of Multimedia Technical Device Design
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    Chapter 141 Debunking Limitations Hindering Continuing Professional Development Imperatives in South African Construction Industry
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    Chapter 142 Designing a Procurement Management Model to Reduce Project Delays in a Hydraulic and Automation Systems Company
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    Chapter 143 On-Demand Warehousing Model for Open Space Event Development Services: A Case Study in Lima, Peru
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    Chapter 144 A Descriptive Review of Carbon Footprint
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    Chapter 145 Results-Based Process Management Model Applied to NGOs to Promote Sustainability and Reliability in Social Projects
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    Chapter 146 Telecommunications Tower Kits Manufacturing Model Based on Ikea’s Approach to Minimize the Return Due to Missing Parts in a Metalworking Enterprise Kit
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    Chapter 147 An Analysis of Critical Success Factors of Implementation of Green Supply Chain Management in Indian Tube Manufacturing Industries
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    Chapter 148 Construction of a Simple Management Method in Production Using a Digital Twin Model
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    Chapter 149 Privacy Concern in Mobile Payment: A Diary Study on Users’ Perception of Information Disclosure
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    Chapter 150 Democratization of Intrapreneurship and Corporate Entrepreneurship Within the McKinsey’s Three Horizons Innovation Space
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    Chapter 151 Research on Enterprise Monopoly Based on Lotka-Volterra Model
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    Chapter 152 Quality Management Model Focusing on Good Agricultural Practices to Increase Productivity of Pomegranate Producing SMEs in Peru
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    Chapter 153 Twitter Mining for Multiclass Classification Events of Traffic and Pollution
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    Chapter 154 Impressions of Japanese Character Katakana Strings
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    Chapter 155 Self-cleaning Smart City Street Lighting Design Research Based on Internet of Things Technology
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    Chapter 156 The Shopping Centre - Architectural Characterization and Evolution
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    Chapter 157 Empirical Assessment of Cyber-physical Systems Influence on Industrial Service Sector: The Manufacturing Industry as a Case Study
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    Chapter 158 Useful Total Quality Management Critical Success Fundamentals in Higher Education Institution
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    Chapter 159 Perception of Quality in Higher Education Institutions: A Logical View from the Literature
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    Chapter 160 Study on Eye Movement Behavior of Interface Complexity
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    Chapter 161 Study on the Interactive Mode of Eye Control Mode in Human–Computer Interface
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    Chapter 162 Total Quality Management Fundamentals and Evolving Outcomes in Higher Education Institutions
Attention for Chapter 63: Editorial Design Based on User Experience Design
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Chapter title
Editorial Design Based on User Experience Design
Chapter number 63
Book title
Human Systems Engineering and Design II
Published by
Springer, Cham, August 2019
DOI 10.1007/978-3-030-27928-8_63
Book ISBNs
978-3-03-027927-1, 978-3-03-027928-8
Authors

Carlos Borja-Galeas, Cesar Guevara, José Varela-Aldás, David Castillo-Salazar, Hugo Arias-Flores, Washington Fierro-Saltos, Richard Rivera, Jairo Hidalgo-Guijarro, Marco Yandún-Velasteguí, Borja-Galeas, Carlos, Guevara, Cesar, Varela-Aldás, José, Castillo-Salazar, David, Arias-Flores, Hugo, Fierro-Saltos, Washington, Rivera, Richard, Hidalgo-Guijarro, Jairo, Yandún-Velasteguí, Marco

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Mendeley readers

The data shown below were compiled from readership statistics for 30 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 30 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 6 20%
Professor 3 10%
Researcher 2 7%
Lecturer 2 7%
Student > Bachelor 2 7%
Other 7 23%
Unknown 8 27%
Readers by discipline Count As %
Computer Science 6 20%
Design 5 17%
Engineering 3 10%
Social Sciences 3 10%
Arts and Humanities 2 7%
Other 4 13%
Unknown 7 23%