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Graduate Skills and Game-Based Learning

Overview of attention for book
Attention for Chapter 1: Video Games and Learning
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Mentioned by

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5 X users

Citations

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20 Dimensions

Readers on

mendeley
34 Mendeley
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Chapter title
Video Games and Learning
Chapter number 1
Book title
Graduate Skills and Game-Based Learning
Published by
Palgrave Macmillan, Cham, September 2019
DOI 10.1007/978-3-030-27786-4_1
Book ISBNs
978-3-03-027785-7, 978-3-03-027786-4
Authors

Matthew Barr

X Demographics

X Demographics

The data shown below were collected from the profiles of 5 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 34 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 34 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 10 29%
Student > Bachelor 5 15%
Professor 2 6%
Student > Ph. D. Student 2 6%
Lecturer 1 3%
Other 2 6%
Unknown 12 35%
Readers by discipline Count As %
Computer Science 5 15%
Social Sciences 5 15%
Business, Management and Accounting 2 6%
Design 2 6%
Psychology 2 6%
Other 4 12%
Unknown 14 41%