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Situating the Appeal of Fortnite Within Children’s Changing Play Cultures

Overview of attention for article published in Games and Culture, March 2020
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About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • Among the highest-scoring outputs from this source (#15 of 544)
  • High Attention Score compared to outputs of the same age (95th percentile)

Mentioned by

news
6 news outlets
twitter
18 X users

Citations

dimensions_citation
24 Dimensions

Readers on

mendeley
65 Mendeley
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Title
Situating the Appeal of Fortnite Within Children’s Changing Play Cultures
Published in
Games and Culture, March 2020
DOI 10.1177/1555412020913771
Authors

Marcus Carter, Kyle Moore, Jane Mavoa, Heather Horst, luke gaspard

X Demographics

X Demographics

The data shown below were collected from the profiles of 18 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 65 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 65 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 9 14%
Student > Bachelor 7 11%
Lecturer 6 9%
Student > Master 6 9%
Researcher 5 8%
Other 7 11%
Unknown 25 38%
Readers by discipline Count As %
Social Sciences 12 18%
Business, Management and Accounting 9 14%
Arts and Humanities 7 11%
Computer Science 5 8%
Psychology 5 8%
Other 4 6%
Unknown 23 35%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 63. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 12 February 2021.
All research outputs
#677,585
of 25,473,687 outputs
Outputs from Games and Culture
#15
of 544 outputs
Outputs of similar age
#19,206
of 395,861 outputs
Outputs of similar age from Games and Culture
#2
of 4 outputs
Altmetric has tracked 25,473,687 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 97th percentile: it's in the top 5% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 544 research outputs from this source. They typically receive more attention than average, with a mean Attention Score of 8.9. This one has done particularly well, scoring higher than 97% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 395,861 tracked outputs that were published within six weeks on either side of this one in any source. This one has done particularly well, scoring higher than 95% of its contemporaries.
We're also able to compare this research output to 4 others from the same source and published within six weeks on either side of this one. This one has scored higher than 2 of them.