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Computer Applications for Bio-technology, Multimedia, and Ubiquitous City

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Cover of 'Computer Applications for Bio-technology, Multimedia, and Ubiquitous City'

Table of Contents

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    Book Overview
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    Chapter 1 Semantic Description and Recognition of Human Body Poses and Movement Sequences with Gesture Description Language
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    Chapter 2 Core-Shell Detection in Images of Polymer Microbeads
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    Chapter 3 A Gaussian Mixture Models Approach to Human Heart Signal Verification Using Different Feature Extraction Algorithms
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    Chapter 4 Design and Implementation of Real-Time Monitoring System Based on CPS for Telemedicine in Disaster Areas
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    Chapter 5 High-Capacity Blind Binary Text Document Watermarking Scheme Robust to Print-and-Scan Operations
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    Chapter 6 A Study on the Subjectivity of Sensibility Quality Factors Affecting the Selection of the Smart-Phone
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    Chapter 7 A New Method for Tangerine Tree Flower Recognition
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    Chapter 8 Quality Assessment of Sound Signals in Multimedia and Communication Systems
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    Chapter 9 A Study on the Generation of Artificial Fish’s Behavior Using Elasticity Force
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    Chapter 10 A Software Implementation for Quality Management of Mobile VoIP Services
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    Chapter 11 Evaluation of User Sensibility Experience by Comparing the Product Use
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    Chapter 12 Better Decision Tree Induction for Limited Data Sets of Liver Disease
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    Chapter 13 Expert System Based on Neural-Fuzzy Rules for Thyroid Diseases Diagnosis
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    Chapter 14 Texture Feature Extraction and Classification by Combining Statistical and Neural Based Technique for Efficient CBIR
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    Chapter 15 Towards Efficient Security Services in Wireless Sensor Networks
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    Chapter 16 Ubiquitous Monitoring System for Critical Cardiac Abnormalities
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    Chapter 17 A Study on the Java Compiler for the Smart Virtual Machine Platform
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    Chapter 18 Advanced Knowledge Sharing Strategies Based on Learning Style Similarity for Smart Education
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    Chapter 19 Efficient Emotional Factor Extraction Using Moving Average Filter in Digital Sound and LED Color
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    Chapter 20 Microprocessor Device to Control Lights Using LED Communications for Body Area Networks
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    Chapter 21 The Study of Video Based Monitoring for PCB Assembly Line
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    Chapter 22 A Study about Implementation of BcN Using WiFi/ZigBee in Smart Water Grid
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    Chapter 23 A Design for Sensibility Factor of Digital Sound and LED Sensibility Illumination Color
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    Chapter 24 Head Selection Scheme to Apply Location Information for Distributed Cluster Routing
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    Chapter 25 Vehicle Detection Using Running Gaussian Average and Laplacian of Gaussian in the Nighttime
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    Chapter 26 Real Time Crowdedness Estimation System
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    Chapter 27 Developing Ultrasonic Wave Oscillators Using Low Speed Analog to Digital Converter
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    Chapter 28 Tour and Charging Scheduler Development Based on Simulated Annealing for Electric Vehicles
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    Chapter 29 Comparative Performance Analysis of Relocation Policies for Electric Vehicle Sharing Systems
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    Chapter 30 Use-Case Driven Requirements Analysis for Context-Aware Systems
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    Chapter 31 Utilization of Local Cultural Resources Based on the Concept of Ecomuseum: Focused on Cheorwon, Gangwon Province
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    Chapter 32 The International Sculpture Symposium in Icheon as Local Cultural Values and a Possibility of Ecomuseum
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    Chapter 33 A Cultural Environment Analysis and Use Proposal of HongDae Streets
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    Chapter 34 Contextual Environments of DMZ Docs
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    Chapter 35 The Korean Wave: A Decade of Ups and Downs
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    Chapter 36 Memory as Content and Context – Testimonial Literature
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    Chapter 37 Development of Value Oriented Customized Contents
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    Chapter 38 Cultural Context Indicator of Fermented Food
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    Chapter 39 A Hierarchy of Spatial Context for Urban Computing
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    Chapter 40 Mixed Reality in Museum Exhibition Design
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    Chapter 41 The Locality of Jeju Island and Planning Visual-Image Contents
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    Chapter 42 A Study on Exhibition Design of the Playing Environment Based Science Museum for Preschoolers
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    Chapter 43 The Current Situations and the Tasks of Korean Studies Database Construction
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    Chapter 44 Context of Visual Archive for Cultural Heritage
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    Chapter 45 Jumbagi: Korea’s Dinosaur 3D and OSMU Strategy
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    Chapter 46 A Study about the Space Based Story-Telling for Exhibition of Literature Museum
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    Chapter 47 Urban Media Storytelling Based on Narrative Schema
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    Chapter 48 A Story Bank Design for Modern Succession and the Variability of Folk Tale
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    Chapter 49 Requirements and Design Issues of Ubiquitous Community Care Systems for Low-Income Pediatric Asthma Patients
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    Chapter 50 A Cognitively Motivated Vertically Layered Two-Pass Agent Architecture for Realizing Ambient Intelligence in Urban Computing
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    Chapter 51 Implementation of Visual Indicators for Residential Development
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    Chapter 52 Assessment and Connection Method of Fragmentary Urban Green Space Using Gravity Model
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    Chapter 53 Environmental Impact Assessment (EIA) and Photo-Manipulation Techniques
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    Chapter 54 Secure Information Sharing Using Personal Biometric Characteristics
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    Chapter 55 Visual Image Biometric Identification in Secure Urban Computing
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    Chapter 56 General Bayesian Network in Performing Micro-reality Mining with Mobile Phone Usage Data for Device Personalization
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    Chapter 57 How Do Stress Management and Personal Characteristics Improve the Quality of Life?
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    Chapter 58 Coverage Verification Algorithm for Sensor Networks
Overall attention for this book and its chapters
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Mentioned by

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Title
Computer Applications for Bio-technology, Multimedia, and Ubiquitous City
Published by
Springer Berlin Heidelberg, January 2012
DOI 10.1007/978-3-642-35521-9
ISBNs
978-3-64-235520-2, 978-3-64-235521-9
Editors

Tai-hoon Kim, Jeong-Jin Kang, William I. Grosky, Tughrul Arslan, Niki Pissinou

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X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 20 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 20 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 1 5%
Unknown 19 95%
Readers by discipline Count As %
Computer Science 1 5%
Unknown 19 95%