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Masculine Pleasures as Normalized Practices: Character Design in the Video Game Industry

Overview of attention for article published in Games and Culture, July 2021
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About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • Among the highest-scoring outputs from this source (#17 of 547)
  • High Attention Score compared to outputs of the same age (95th percentile)
  • High Attention Score compared to outputs of the same age and source (90th percentile)

Mentioned by

twitter
71 X users
reddit
1 Redditor

Citations

dimensions_citation
17 Dimensions

Readers on

mendeley
64 Mendeley
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Title
Masculine Pleasures as Normalized Practices: Character Design in the Video Game Industry
Published in
Games and Culture, July 2021
DOI 10.1177/15554120211034760
Authors

Jessica E. Tompkins, Nicole Martins

X Demographics

X Demographics

The data shown below were collected from the profiles of 71 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 64 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 64 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 5 8%
Student > Bachelor 4 6%
Unspecified 3 5%
Lecturer 3 5%
Student > Doctoral Student 2 3%
Other 8 13%
Unknown 39 61%
Readers by discipline Count As %
Psychology 6 9%
Social Sciences 4 6%
Business, Management and Accounting 3 5%
Unspecified 3 5%
Arts and Humanities 3 5%
Other 5 8%
Unknown 40 63%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 58. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 07 December 2023.
All research outputs
#746,417
of 25,726,194 outputs
Outputs from Games and Culture
#17
of 547 outputs
Outputs of similar age
#18,504
of 442,708 outputs
Outputs of similar age from Games and Culture
#1
of 11 outputs
Altmetric has tracked 25,726,194 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 97th percentile: it's in the top 5% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 547 research outputs from this source. They typically receive more attention than average, with a mean Attention Score of 8.9. This one has done particularly well, scoring higher than 96% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 442,708 tracked outputs that were published within six weeks on either side of this one in any source. This one has done particularly well, scoring higher than 95% of its contemporaries.
We're also able to compare this research output to 11 others from the same source and published within six weeks on either side of this one. This one has done particularly well, scoring higher than 90% of its contemporaries.