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Immersive Spatial Audio Reproduction for VR/AR Using Room Acoustic Modelling from 360° Images

Overview of attention for article published in IEEE Conference on Virtual Reality and 3D User Interfaces (VR), August 2019
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About this Attention Score

  • Among the highest-scoring outputs from this source (#17 of 125)
  • Good Attention Score compared to outputs of the same age (71st percentile)
  • Good Attention Score compared to outputs of the same age and source (72nd percentile)

Mentioned by

patent
3 patents

Readers on

mendeley
86 Mendeley
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Article details
Title
Immersive Spatial Audio Reproduction for VR/AR Using Room Acoustic Modelling from 360° Images
Published in
IEEE Conference on Virtual Reality and 3D User Interfaces (VR), August 2019
DOI 10.1109/vr.2019.8798247
Authors

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Timeline Attention over time Attention Score history
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Activity
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Mendeley demographics

Mendeley demographics

The data shown below were compiled from readership statistics for 86 Mendeley readers of this research output. Click here to see the associated Mendeley record.
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Geographical breakdown

Geographical breakdown
Country Count As %
Unknown 86 100%

Demographic breakdown

Readers by professional status
Readers by professional status Count As %
Student > Ph. D. Student 19 22%
Student > Master 16 19%
Student > Bachelor 7 8%
Researcher 7 8%
Lecturer 4 5%
Other 6 7%
Unknown 27 31%
Readers by discipline
Readers by discipline Count As %
Computer Science 29 34%
Engineering 23 27%
Physics and Astronomy 2 2%
Arts and Humanities 1 1%
Nursing and Health Professions 1 1%
Other 3 3%
Unknown 27 31%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 6. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 30 January 2024.
All research outputs
#7,391,297
of 33,982,974 outputs
Outputs from IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
#17
of 125 outputs
Outputs of similar age
#104,083
of 382,811 outputs
Outputs of similar age from IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
#15
of 109 outputs
Altmetric has tracked 33,982,974 research outputs across all sources so far. This one has received more attention than most of these and is in the 73rd percentile.
So far Altmetric has tracked 125 research outputs from this source. They receive a mean Attention Score of 4.1. This one has done well, scoring higher than 75% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 382,811 tracked outputs that were published within six weeks on either side of this one in any source. This one has gotten more attention than average, scoring higher than 71% of its contemporaries.
We're also able to compare this research output to 109 others from the same source and published within six weeks on either side of this one. This one has gotten more attention than average, scoring higher than 72% of its contemporaries.