As an avid gamer, I don’t like the outcome of games leading to socioemotional problems for kids As a researcher, we have to go where the evidence takes us. Will have to dig into this more. @jeffcannata.bsky.social https://bsky.app/profile/did:plc:7ft…
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22 Bluesky posts from 20 Bluesky users, with an upper bound of 34,399 followers.
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168 followers
A meta-analysis of 117 longitudinal studies found that screen use, particularly gaming, was linked to future socioemotional difficulties for children 6-10 years old at baseline. Read the study: https://bit.ly/4hZFGLZ #ChildDevelopment #DigitalMedia
286 followers
📱 Screen time doesn’t just cause socioemotional problems—it also becomes a coping mechanism for kids already struggling. If we’re still focusing on time limits, we’re missing the point. It's time to discuss what kids do on screens, how, and with whom. …
217 followers
Screen use predicts more social and emotional problems in the future, according to new meta-analysis of longitudinal studies. psycnet.apa.org/fulltext/202...