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Alibis for Adult Play

Overview of attention for article published in Games and Culture, July 2017
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About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • Among the highest-scoring outputs from this source (#24 of 611)
  • High Attention Score compared to outputs of the same age (94th percentile)
  • High Attention Score compared to outputs of the same age and source (81st percentile)

Mentioned by

news
2 news outlets
blogs
1 blog
twitter
19 X users
reddit
1 Redditor
bluesky
1 Bluesky user

Readers on

mendeley
107 Mendeley
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Article details
Title
Alibis for Adult Play
Published in
Games and Culture, July 2017
DOI 10.1177/1555412017721086
Pubmed ID
Authors
Abstract

The social meanings of play sit at odds with norms of responsible and productive adult conduct. To be "caught" playing as an adult therefore risks embarrassment. Still, many designers want to create enjoyable, nonembarrassing play experiences for adults. To address this need, this article reads instances of spontaneous adult play through the lens of Erving Goffman's theory of the interaction order to unpack conditions and strategies for nonembarrassing adult play. It identifies established frames, segregated audiences, scripts supporting smooth performance, managing audience awareness, role distancing, and, particularly, alibis for play: Adults routinely provide alternative, adult-appropriate motives to account for their play, such as child care, professional duties, creative expression, or health. Once legitimized, the norms and rules of play themselves then provide an alibi for behavior that would risk being embarrassing outside play.

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X Demographics

X Demographics

The data shown below were collected from the profiles of 19 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley demographics

Mendeley demographics

The data shown below were compiled from readership statistics for 107 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Geographical breakdown
Country Count As %
Unknown 107 100%

Demographic breakdown

Readers by professional status
Readers by professional status Count As %
Student > Master 17 16%
Student > Ph. D. Student 16 15%
Lecturer 10 9%
Student > Bachelor 8 7%
Other 7 7%
Other 21 20%
Unknown 28 26%
Readers by discipline
Readers by discipline Count As %
Social Sciences 21 20%
Business, Management and Accounting 11 10%
Psychology 9 8%
Computer Science 8 7%
Arts and Humanities 8 7%
Other 20 19%
Unknown 30 28%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 43. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 29 August 2026.
All research outputs
#1,211,070
of 34,241,800 outputs
Outputs from Games and Culture
#24
of 611 outputs
Outputs of similar age
#18,362
of 357,708 outputs
Outputs of similar age from Games and Culture
#2
of 11 outputs
Altmetric has tracked 34,241,800 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 96th percentile: it's in the top 5% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 611 research outputs from this source. They typically receive more attention than average, with a mean Attention Score of 8.7. This one has done particularly well, scoring higher than 96% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 357,708 tracked outputs that were published within six weeks on either side of this one in any source. This one has done particularly well, scoring higher than 94% of its contemporaries.
We're also able to compare this research output to 11 others from the same source and published within six weeks on either side of this one. This one has done well, scoring higher than 81% of its contemporaries.