Serious Games Development and Applications
Springer-Verlag Berlin Heidelberg
| Chapter title |
Constructionist Learning in Anatomy Education: What Anatomy Students Can Learn through Serious Games Development
|
|---|---|
| Chapter number | 4 |
| Book title |
Serious Games Development and Applications
|
| Published in |
Lecture notes in computer science, January 2012
|
| DOI | 10.1007/978-3-642-33687-4_4 |
| Book ISBNs |
978-3-64-233686-7, 978-3-64-233687-4
|
| Authors |
Minhua Ma, Kim Bale, Paul Rea, Ma, Minhua, Bale, Kim, Rea, Paul |
| Country | Count | As % |
|---|---|---|
| United Kingdom | 1 | 100% |
| Type | Count | As % |
|---|---|---|
| Members of the public | 1 | 100% |
| Country | Count | As % |
|---|---|---|
| Luxembourg | 1 | 2% |
| Greece | 1 | 2% |
| United Kingdom | 1 | 2% |
| Spain | 1 | 2% |
| Germany | 1 | 2% |
| Unknown | 59 | 92% |
| Readers by professional status | Count | As % |
|---|---|---|
| Student > Ph. D. Student | 14 | 22% |
| Student > Master | 10 | 16% |
| Student > Bachelor | 6 | 9% |
| Researcher | 6 | 9% |
| Student > Doctoral Student | 4 | 6% |
| Other | 12 | 19% |
| Unknown | 12 | 19% |
| Readers by discipline | Count | As % |
|---|---|---|
| Computer Science | 18 | 28% |
| Social Sciences | 8 | 13% |
| Medicine and Dentistry | 6 | 9% |
| Agricultural and Biological Sciences | 4 | 6% |
| Arts and Humanities | 2 | 3% |
| Other | 10 | 16% |
| Unknown | 16 | 25% |