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A Gameplay Definition through Videogame Classification

Overview of attention for article published in International Journal of Computer Games Technology, April 2008
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About this Attention Score

  • Good Attention Score compared to outputs of the same age (67th percentile)
  • High Attention Score compared to outputs of the same age and source (85th percentile)

Mentioned by

twitter
2 X users
wikipedia
3 Wikipedia pages
reddit
1 Redditor

Readers on

mendeley
210 Mendeley
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Article details
Title
A Gameplay Definition through Videogame Classification
Published in
International Journal of Computer Games Technology, April 2008
DOI 10.1155/2008/470350
Authors

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Timeline Attention over time Attention Score history
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Activity
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X Demographics

X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley demographics

Mendeley demographics

The data shown below were compiled from readership statistics for 210 Mendeley readers of this research output. Click here to see the associated Mendeley record.
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Geographical breakdown

Geographical breakdown
Country Count As %
Germany 6 3%
Spain 3 1%
Italy 2 <1%
Canada 2 <1%
United States 1 <1%
Taiwan 1 <1%
Portugal 1 <1%
Netherlands 1 <1%
Malaysia 1 <1%
Other 4 2%
Unknown 188 90%

Demographic breakdown

Readers by professional status
Readers by professional status Count As %
Student > Master 37 18%
Student > Ph. D. Student 31 15%
Student > Bachelor 23 11%
Researcher 18 9%
Student > Doctoral Student 11 5%
Other 38 18%
Unknown 52 25%
Readers by discipline
Readers by discipline Count As %
Computer Science 61 29%
Social Sciences 19 9%
Design 14 7%
Psychology 13 6%
Engineering 12 6%
Other 34 16%
Unknown 57 27%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 6. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 07 October 2026.
All research outputs
#8,639,191
of 32,075,850 outputs
Outputs from International Journal of Computer Games Technology
#23
of 78 outputs
Outputs of similar age
#40,649
of 124,621 outputs
Outputs of similar age from International Journal of Computer Games Technology
#1
of 7 outputs
Altmetric has tracked 32,075,850 research outputs across all sources so far. This one has received more attention than most of these and is in the 72nd percentile.
So far Altmetric has tracked 78 research outputs from this source. They receive a mean Attention Score of 4.7. This one has gotten more attention than average, scoring higher than 70% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 124,621 tracked outputs that were published within six weeks on either side of this one in any source. This one has gotten more attention than average, scoring higher than 67% of its contemporaries.
We're also able to compare this research output to 7 others from the same source and published within six weeks on either side of this one. This one has scored higher than all of them