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Experience-Driven Procedural Music Generation for Games

Overview of attention for article published in IEEE Transactions on Computational Intelligence and AI in Games, August 2012
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • Among the highest-scoring outputs from this source (#37 of 310)
  • High Attention Score compared to outputs of the same age (86th percentile)
  • High Attention Score compared to outputs of the same age and source (83rd percentile)

Mentioned by

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5 X users
patent
4 patents

Readers on

mendeley
139 Mendeley
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Article details
Title
Experience-Driven Procedural Music Generation for Games
Published in
IEEE Transactions on Computational Intelligence and AI in Games, August 2012
DOI 10.1109/tciaig.2012.2212899
Authors

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Timeline Attention over time Attention Score history
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Activity
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X Demographics

X Demographics

The data shown below were collected from the profiles of 5 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley demographics

Mendeley demographics

The data shown below were compiled from readership statistics for 139 Mendeley readers of this research output. Click here to see the associated Mendeley record.
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Geographical breakdown

Geographical breakdown
Country Count As %
United Kingdom 3 2%
South Africa 1 <1%
United States 1 <1%
Sweden 1 <1%
Portugal 1 <1%
Poland 1 <1%
Unknown 131 94%

Demographic breakdown

Readers by professional status
Readers by professional status Count As %
Student > Ph. D. Student 25 18%
Student > Master 22 16%
Student > Bachelor 19 14%
Researcher 13 9%
Lecturer 6 4%
Other 19 14%
Unknown 35 25%
Readers by discipline
Readers by discipline Count As %
Computer Science 55 40%
Arts and Humanities 18 13%
Engineering 14 10%
Design 7 5%
Medicine and Dentistry 3 2%
Other 4 3%
Unknown 38 27%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 10. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 28 August 2024.
All research outputs
#4,877,577
of 34,364,397 outputs
Outputs from IEEE Transactions on Computational Intelligence and AI in Games
#37
of 310 outputs
Outputs of similar age
#30,936
of 222,462 outputs
Outputs of similar age from IEEE Transactions on Computational Intelligence and AI in Games
#2
of 12 outputs
Altmetric has tracked 34,364,397 research outputs across all sources so far. Compared to these this one has done well and is in the 85th percentile: it's in the top 25% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 310 research outputs from this source. They receive a mean Attention Score of 4.2. This one has done well, scoring higher than 88% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 222,462 tracked outputs that were published within six weeks on either side of this one in any source. This one has done well, scoring higher than 86% of its contemporaries.
We're also able to compare this research output to 12 others from the same source and published within six weeks on either side of this one. This one has done well, scoring higher than 83% of its contemporaries.