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A real time biofeedback using Kinect and Wii to improve gait for post-total knee replacement rehabilitation: a case study report

Overview of attention for article published in Disability & Rehabilitation: Assistive Technology, September 2015
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170 Mendeley
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Article details
Title
A real time biofeedback using Kinect and Wii to improve gait for post-total knee replacement rehabilitation: a case study report
Published in
Disability & Rehabilitation: Assistive Technology, September 2015
DOI 10.3109/17483107.2015.1080767
Pubmed ID
Authors
Abstract

This study aimed to develop a low-cost real-time biofeedback system to assist with rehabilitation for patients following total knee replacement (TKR) and to assess its feasibility of use in a post-TKR patient case study design with a comparison group. The biofeedback system consisted of Microsoft Kinect(TM) and Nintendo Wii balance board with a dedicated software. A six-week inpatient rehabilitation program was augmented by biofeedback and tested in a single patient following TKR. Three patients underwent a six weeks standard rehabilitation with no biofeedback and served as a control group. Gait, function and pain were assessed and compared before and after the rehabilitation. The biofeedback software incorporated real time visual feedback to correct limb alignment, movement pattern and weight distribution. Improvements in pain, function and quality of life were observed in both groups. The strong improvement in the knee moment pattern demonstrated in the case study indicates feasibility of the biofeedback-augmented intervention. This novel biofeedback software has used simple commercially accessible equipment that can be feasibly incorporated to augment a post-TKR rehabilitation program. Our preliminary results indicate the potential of this biofeedback-assisted rehabilitation to improve knee function during gait. Research is required to test this hypothesis. Implications for Rehabilitation The real-time biofeedback system developed integrated custom-made software and simple low-cost commercially accessible equipment such as Kinect and Wii board to provide augmented information during rehabilitation following TKR. The software incorporated key rehabilitation principles and visual feedback to correct alignment of the lower legs, pelvic and trunk as well as providing feedback on limbs weight distribution. The case study patient demonstrated greater improvement in their knee function where a more normal biphasic knee moment was achieved following the six-week biofeedback intervention.

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X Demographics

The data shown below were collected from the profiles of 4 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley demographics

Mendeley demographics

The data shown below were compiled from readership statistics for 170 Mendeley readers of this research output. Click here to see the associated Mendeley record.
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Geographical breakdown

Geographical breakdown
Country Count As %
United Kingdom 1 <1%
Australia 1 <1%
Unknown 168 99%

Demographic breakdown

Readers by professional status
Readers by professional status Count As %
Student > Master 38 22%
Student > Ph. D. Student 27 16%
Student > Bachelor 19 11%
Researcher 19 11%
Student > Postgraduate 6 4%
Other 19 11%
Unknown 42 25%
Readers by discipline
Readers by discipline Count As %
Medicine and Dentistry 34 20%
Nursing and Health Professions 28 16%
Engineering 16 9%
Sports and Recreations 15 9%
Neuroscience 10 6%
Other 19 11%
Unknown 48 28%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 2. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 24 November 2015.
All research outputs
#22,344,094
of 34,410,315 outputs
Outputs from Disability & Rehabilitation: Assistive Technology
#529
of 971 outputs
Outputs of similar age
#174,425
of 301,973 outputs
Outputs of similar age from Disability & Rehabilitation: Assistive Technology
#6
of 8 outputs
Altmetric has tracked 34,410,315 research outputs across all sources so far. This one is in the 33rd percentile – i.e., 33% of other outputs scored the same or lower than it.
So far Altmetric has tracked 971 research outputs from this source. They typically receive a little more attention than average, with a mean Attention Score of 5.9. This one is in the 43rd percentile – i.e., 43% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 301,973 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 40th percentile – i.e., 40% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 8 others from the same source and published within six weeks on either side of this one. This one has scored higher than 2 of them.