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Violent and nonviolent video games produce opposing effects on aggressive and prosocial outcomes

Overview of attention for article published in Journal of Experimental Social Psychology, November 2010
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • High Attention Score compared to outputs of the same age (88th percentile)
  • Average Attention Score compared to outputs of the same age and source

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