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The Effects of Casual Videogames on Anxiety, Depression, Stress, and Low Mood: A Systematic Review

Overview of attention for article published in Games for Health Journal, February 2020
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About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • One of the highest-scoring outputs from this source (#2 of 532)
  • High Attention Score compared to outputs of the same age (99th percentile)
  • High Attention Score compared to outputs of the same age and source (80th percentile)

Mentioned by

news
35 news outlets
blogs
1 blog
twitter
25 X users
wikipedia
1 Wikipedia page
reddit
6 Redditors

Readers on

mendeley
327 Mendeley
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Article details
Title
The Effects of Casual Videogames on Anxiety, Depression, Stress, and Low Mood: A Systematic Review
Published in
Games for Health Journal, February 2020
DOI 10.1089/g4h.2019.0132
Pubmed ID
Authors

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Timeline Attention over time Attention Score history
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Activity
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X Demographics

X Demographics

The data shown below were collected from the profiles of 25 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley demographics

Mendeley demographics

The data shown below were compiled from readership statistics for 327 Mendeley readers of this research output. Click here to see the associated Mendeley record.
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Geographical breakdown

Geographical breakdown
Country Count As %
Unknown 327 100%

Demographic breakdown

Readers by professional status
Readers by professional status Count As %
Student > Bachelor 35 11%
Researcher 25 8%
Student > Ph. D. Student 21 6%
Student > Master 19 6%
Lecturer 13 4%
Other 38 12%
Unknown 176 54%
Readers by discipline
Readers by discipline Count As %
Psychology 52 16%
Computer Science 19 6%
Medicine and Dentistry 12 4%
Social Sciences 11 3%
Nursing and Health Professions 10 3%
Other 36 11%
Unknown 187 57%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 310. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 31 October 2026.
All research outputs
#140,548
of 34,758,020 outputs
Outputs from Games for Health Journal
#2
of 532 outputs
Outputs of similar age
#3,304
of 528,235 outputs
Outputs of similar age from Games for Health Journal
#1
of 5 outputs
Altmetric has tracked 34,758,020 research outputs across all sources so far. Compared to these this one has done particularly well and is in the 99th percentile: it's in the top 5% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 532 research outputs from this source. They typically receive a lot more attention than average, with a mean Attention Score of 10.8. This one has done particularly well, scoring higher than 99% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 528,235 tracked outputs that were published within six weeks on either side of this one in any source. This one has done particularly well, scoring higher than 99% of its contemporaries.
We're also able to compare this research output to 5 others from the same source and published within six weeks on either side of this one. This one has scored higher than all of them